Episode 97

Strain 97 - SNA

The Zero Point Report

Strain 97-SNA (Secret North America)

Thursday, November 21st 2024

The Secret World: North America TTRPG

Coming 2025 via Kickstarter

View Kickstarter Campaign

Game Features:

- Focuses on the Illuminati and North American Region

- New Player Options

- New Cryptids

- 7 New Locations

- 3 New Interconnected Adventures

- Available for both 5E and Savage Worlds systems


Community Updates

Jimmy's Extra-Life Double Dragon Streams

- 24-hour speedrun for Extra Life

- Multiboxing two Dragon characters simultaneously

View Announcement


SWL Daily Challenge Bingo! By Jimmy

https://jimmytherabbit.com/swl-bingo/

How to Play:

1. Visit Bingosync.com

2. Select "Custom (Advanced)" for Game

3. Select "Randomized" for Variant

4. Paste SWL Bingo Cards content into "Board" section


Game Updates

Dune Awakening

- Announced for PC Early 2025

- View Announcement

- Read Communinet Signal #3


Dune: Spice Wars Community Update #4

- New conquests (story mode?)

- New map types

- Fremen and Smuggler conquests

View Update


Aloft

- Entering Early Access January 15th, 2025

- Developed by Astrolabe Interactive, Inc.

- Published by Funcom

- Described as "cozy sandbox survival"

View Announcement

Transcript
Speaker:

Welcome agents to strain 97 dash SNA of the zero point report.

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Number one broadcast all about the news surrounding the secret world IP.

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Today is Thursday, November 21st, 2024.

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I almost forgot what today was.

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And with me tonight, we have two ton waffle.

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We have Jimmy the rabbit.

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I'm no longer associated with this production.

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This is where we already go off the rails.

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Rails?

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What are those?

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And I'm Ocho and tonight we have special guest with us, Brandon Verhalen from Star Anvil

Studios.

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Hello.

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How are you, sir?

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I'm always fantastic.

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Always.

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Always fantastic.

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It's much better than saying you're miserable.

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Nobody cares.

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It's true.

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It's true.

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I mean, people care, I think just do they really?

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Kind of.

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Some do depends.

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Like if someone was it?

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I think they told us once in a sociology class I was taking and they're like, if you go up

to somebody and you say like, you know, how are you?

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And they say anything but like, I'm okay.

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I'm doing okay.

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I'm doing fine.

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I'm doing whatever.

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And it says something more along the lines of like,

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I'm not you know, it's been the absolute worst.

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It's sort of like, that's when you're like, okay, like, know, like, it's the you expect

the normal thing of just saying, right?

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Yeah, I'm good.

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Yeah, I'm okay.

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Nobody's really asking how you're doing.

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It's just a greeting that it's rare that they actually want to know in the day to day.

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Correct.

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Yeah, it's more like a like a ritual.

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They expect you to say everything's perfect and fantastic.

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Bury your real feelings deep down inside.

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We do still hope that you're doing OK.

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But yeah, we're just going like nuts.

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And if you don't just do the thing, then you're just going like this.

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And you're like, like, this is not working.

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You just want to be like, yeah, we're good.

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Yeah, moving on.

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Next.

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Say, but we do hope you're doing OK.

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Welcome to the Zero Point Report, Zero Point Report, where we talk all about the news

surrounding.

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the secret world IP.

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Hope you're all doing well.

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I already see we have Vomr and Massick.

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Massick, I haven't seen you in a long time, Massick.

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Dan Van Dam coming in here.

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Hope everyone's doing okay.

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But yes, first and foremost on the list tonight is we have Brandon Verhalen.

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Tell us, tell us why you've come on the show.

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Well, because you asked me to and I'm a generous man with my time.

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Also.

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I mean, yes.

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Well, that and I asked if you'd invite me on the show.

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you know, so true.

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You know, so we're working on our next book for the Secret World RPG.

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Next one come up is going to be focusing on North America, the Illuminati.

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So North America, we're down.

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Yeah, yes.

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And you already set up the you already set the Kickstarter page for it.

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Yeah, we got that set up to just start getting people to follow.

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So what you know, the big thing is.

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The hardest thing with kickstarters anytime is getting the word out to get people to know

about it.

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So you want to start as early as you can because I will.

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got 50 emails after then to go, I didn't know there was a Kickstarter.

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I'm like, really?

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Where were you?

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I thought it's so it's so easy to miss or people go, I didn't even know there was going to

be a Kickstarter.

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mean, you never know what channels people are observing or watching or how they get their

news.

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So exactly.

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Yeah.

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So you try to hit them.

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From any channel they can so we're going to put it out there ...

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Kickstarter.com.

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Star Emblem Studios Secret World North America.

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Launching soon but you could also you could save it you ...

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could save it and then.

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To get notified on launch when it launches you get a nice ...

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email.

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me all about it.

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if you're if you if you have kickstarter if you just ...

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pull you know part of whatever favorite.

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It will alert you the day it launches if you've forgotten and say, don't miss this.

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so that of course, yeah.

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So we're going to focus on, know, what we're going to do at least, you know, provided

nothing bad happens to me and meteorite doesn't fall on me or whatnot.

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strange assassins come out of the woodwork.

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we're going to do North America, Illuminati, you know, Europe, Templar, dragon Africa,

just kidding dragon Asia.

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So no one gets.

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yeah.

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Dragon age.

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Yeah.

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then I'm also looking at longer term, like maybe a roachy Africa, something, something

which I won't, I won't name South America.

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So this is just the start basically.

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Yes, hopefully so.

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So far, it's so good.

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I mean, we did the 5e version of the Savage Worlds version and both did really well.

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Total book sales are, yes, I don't know the real secrets.

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That's Josh's job.

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He's gonna write.

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So, the book sales for both total sales so far between the two are almost equal between 5e

and Savage Worlds, which is pretty amazing.

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I'm a little shocked by that in some ways.

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And then again, some other ways I'm not so.

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So write on...

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Someone asked, Louisiana, yeah, so we have some cities we plan to visit, expand a little

bit on.

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They might get between three and five pages in the book with, you know, interesting lore,

history and stuff.

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And actually, I believe, let me just double check my working list right now.

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New Orleans is on the list.

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Okay.

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I was gonna say, we're getting to that, man.

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What'd you say?

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I I heard rumblings of Atmat?

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Yeah, that's on there too.

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We'll see.

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I say they say, you write on the Kickstarter page, say, an age is ending and the darkest

days are already here as magic begins to fail.

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Ancient enemies cast their avaricious gaze upon our world.

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Threats, both mortal and cosmic, once thought merely myth, but horrifically all too real,

begin to reveal themselves as a clock counts down towards apocalypse.

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In the midst of these growing shadows, some hope yet remains.

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And you are that hope.

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Can you discover the truth behind the Secret World?

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The Secret World North America focuses the story on the Illuminati and the North America

region.

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New player options, new cryptids.

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Always good new cryptids.

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Seven new locations, three new interconnected adventures.

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The Secret World North America will be available for both 5e and Savage Worlds.

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Yep.

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Nice.

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Well, now you've done it all.

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Now I can leave.

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Bye.

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Okay.

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right.

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That's it.

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Good night.

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Thanks guys.

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Yeah, it's probably going to be more than seven cities, but that's what we're going to

promise.

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know, okay.

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and I have a, like, for example, I was talking to a Darrell, Darrell did a lot of writing

for the first time around and he, you know, Josh oversaw it.

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My wife did, did some writing in there and, but Darrell was the one who just, he read

everything and he had the

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the bulk of the writing assignment.

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And so he's kind of become my core writer, writing a lot of stuff with Josh still write.

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Josh is probably gonna write the Illuminati section.

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My wife is really good at researching the cryptids.

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She's already got a document about like 50 or 60 monsters where she's got locations and

details for me.

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then Darrell's gonna do like the cities and the adventures themselves.

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Because it's in some ways easier to write that than the specifics of say the Illuminati.

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We have to be really correct You can't just make it up as the city we can add details and

so on And but I was talking to I said, you know, we've got all these interesting cities

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but you know the first book we kind of skipped over a little bit because We said well

everybody knows about New York, but we're actually gonna probably do some more New York in

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this as well Nice.

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It's not like New York is a tiny tiny place.

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There's a there's a lot going on in New York Yeah, it's important to the game at all

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So what look can you tease maybe some of the other locations you guys are already looking

at?

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I'll tell you some of the cities that we have on the list right now and this could change.

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So there's no guarantees these will be the final cities when we get there.

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We may decide, well, that doesn't work well for us.

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New Orleans, Tampa, Mount Shasta, Atlanta, Seattle.

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Springton, Ohio, which is going to be a made up town, which we could do whatever we want

with.

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Okay.

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That's fair.

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Vancouver, maybe Montreal and Mexico city.

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Okay.

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Okay.

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Possibly at least one other city in Mexico.

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You know, I mean, obviously we're mostly in America probably because of some level of

familiarity for familiarity for us, but we got a couple up in, you know, Canada, a couple

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down in Mexico.

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And that's as far as we're, you know, I mean, there's always so much room in the book.

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So there's going to be cities people want.

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It's not going to happen.

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We could do some of them ask you, what about Dallas?

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that would be cool.

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Sure, what about New Mexico City or whatever?

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People are going to have all sorts of cool possibilities, but we have to start off with

some limits.

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But future adventures might take place in a city that you might get like a page primer on

that city.

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Like when we do our three-part adventure,

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I might say, hey, let's expand on a city that's not in the book in these adventures so

that we can add it there and give a page there.

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It might not be as full as what the book gives on a city, but we can keep adding more bits

as we do adventures and stuff too.

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Like I heard that, Joshua had done a, he made one of the, one of the Kickstarter, what

they call those, the extra stuff added onto the Kickstarter, stretch goals.

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It was they paid they paid for a tier to get the reward to play the game if that's what

you're talking about.

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Yes, yeah, that and that they played a session with with Scrivenomancer with Joshua Deitch

himself.

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And I think they said it took place in Chicago.

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Yeah, where is where he made their the session last.

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And I have talked to him about writing that up into an adventure and expanding something

we can release later.

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Yeah, one of those things where it will probably happen, but when?

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more than anything but since he's already got the notes for and stuff and he knows it

pretty well there's no reason not to expand that so that's definitely a possibility that

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could come out and we've also got 12 with Savage Worlds calls one sheets but we did them

for 5e and Savage Worlds that we're working on it's gonna be their 12 adventures all over

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the globe and again they're one sheet so it's literally D &D might be three because just

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Stats are bigger, but really the front back of a page So not gonna get a whole lot But

they give you a hint of this city or that town or this location the world and the

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adventure takes place there So those things will come out once we get to a certain point

and start releasing them regularly But you'd be surprising how expensive it is to produce

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even a two-sided piece of page a paper two-sided piece of paper into a product you can use

so how much You don't mind my asking

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Depends on writing layout costs and stuff.

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I mean you could easily drop, you know, 75 to a hundred dollars for one page.

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If not 150.

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And so, you know, right now the big, the monthly from the, from the Kickstarter,

everything is kind of ebbed away and been put into projects and keeping things going.

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So now with the next Kickstarter is when I will take money from that and do the next line

of stuff, whatever.

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So that's part of the reason to always do a Kickstarter.

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We're building an audience to get some regular sales, but not at a level that we can just

say, hey, I got, you know,:

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These adventures, because adventures don't sell a lot, unfortunately.

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Okay.

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mean, I'll, think, that, that was actually true of the original game as well.

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Yeah, that was, I was gonna say we, we understand that because side stories.

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Yeah.

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You had side stories.

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And apparently labeling something side stories does not bode well for sales.

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No, people want to buy the core book.

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And so the least amount of sold item is probably anything for the GM.

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You're already making some players want everything.

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The people are fans and will just buy it all anyway.

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But generally speaking, you got the GM.

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Well, there's maybe one GM for eight players.

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If you make a resource that's only for the GM.

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You're selling to one of your population.

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your base.

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Yeah.

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And a lot of games like black can make up my own stuff.

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I don't need to buy your stuff.

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There's that too.

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So you even less of that.

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So but if you make a book like the core book, that's going to represent the setting that

the GM can dig into.

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And for example, we're going to include some new player options.

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Since it's good for useful to everyone, then it will probably sell.

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But you still got to do some adventures because there are people want to see kind of build

that into the project cost.

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yeah, yeah.

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I was I was pointing out that like, it is a

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I don't know.

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I've never understood.

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Like with secret, the game, right?

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Like, even, even with the, the, the role playing stuff, right?

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Like if you liked the content and the lore and you got the first one and you liked the

writing, why in God's name, but you not get any additional material?

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Cause the reason everyone generally likes this and likes the game.

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Isn't like the video game is this amazing.

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I mean, it's fun, but.

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It's not like it does think the other video games don't.

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It's the writing, the stories, historically keeps people coming back to it.

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And yet they just labeled something side stories and people are like, nah, I'm not going

to buy that.

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Yeah, that's what you're saying, the original problem with the sequel world.

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You like the story.

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That's why you're playing it.

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Why wouldn't you buy more of the story?

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It's a conundrum we cannot overcome.

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Yeah.

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You just have to like label things differently.

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mean, sometimes that is naming issue hits.

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That could be.

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I legitimately, I remember there was like a dev stream or something.

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I don't remember if it was tilty or if it was Joel, but I remember them talking about the

fact that they, realized in retrospect, they really messed up by releasing instead of an

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issue.

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Cause like normally the DLC stuff for TSW, the original game was issues, right?

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And the combo covers, I love that stuff.

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But they released mission packs for Tokyo called side stories and that those did awfully.

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But they were they should have just made it an issue and said, you know, hmm.

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They should have used the same the same naming conventions.

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It shouldn't have gone off the.

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Yeah, this is a less than it's a value proposition.

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If you make it sound like you said less than even though it could be just as good if the

people perceive the value to be less They're not gonna buy it.

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They feel like they literally said it's side stories like old side story doesn't matter

That's not part of the main story.

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So I don't need it.

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It's like that's insane Yeah, nobody goes out with the side quest like it's always a main

storyline that they go for They did kind of learn that lesson.

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I think

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Yeah, a little.

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Because you recall, I think one of the last issues, the issues like a comic cover that got

released for TSW was essentially a side story pack.

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Like it was not like their prior issues were more like an actual concerted effort, like

around a theme.

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This is the thing we're releasing and this has like a, you know, it's all tied into her

bow.

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And then they released sort of like a an issue that was like a grab bag.

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There was like, here's the stuff we have left to release for TSW before it shuts down.

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It was like, and then it was as an issue.

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think that actually did do better.

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Yeah.

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Well, exactly.

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They bundled side stories into issue 15 issue 15 had a whole bunch of shit, but it was

just better to like culled an issue and do it that way.

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Then try and sling a bunch of individual shit out for five bucks or whatever.

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you're saying you have issues.

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it.

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Always.

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I'm saying I want more issues.

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More issues.

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wish I had more issues.

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So another thing, because of that thing of making it valuable, we're also going to do some

new classes for 5E's, what you call them.

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And for Savage Worlds, it'll be like edges or backgrounds.

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OK.

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And one of the focuses is like we've had people say, what about non-B characters?

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Because obviously in the video game, that's the focus, but that's not the, as I talked to

Josh, I think we had a call.

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obviously bees aren't the only protagonists that exist, but that's what the video game is

dealing with.

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Right.

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Cause they don't want to design 20 different types of things.

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They already have, you know, these different ways of making it work.

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So we're, we're, we're exploring some like a purely normal human Illuminati operative, for

example.

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Okay.

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So that idea of like, okay, so I may be around,

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to use the idea of like Star Wars or something in that idea of, there's Jedi over there,

but I want to be the smuggler.

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want to be the, Yep.

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And like, may have the superpowers over here, but I just want to be the normal guy who is

also powered, who is also skilled.

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Yeah.

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I'll be Boba Fett.

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Give me some cool gear, maybe.

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Yeah.

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think the, wouldn't the Sigurd version of that be like the Phoenicians or something?

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Well, I mean, obviously there are people who work for the Illuminati who aren't bees.

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That's very much a fact that we know that they recruit bees because they're useful, but

their bulk of their operation isn't bees.

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was just thinking outside of the main three factions, You have Venice, think is primarily

non-bee, the council.

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And they use these as their administration outside.

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It is not going to before the stream, you go into Venice, Mikey, you saw like the Mason

representative.

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If you go into Venice in the game, there's like regular people with like different tags on

them hanging out in Venice as like representatives of different parts of the secret world

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sort of faction bases.

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Including I think there's some that say they're journalists or something if I'm not

thinking That could be something and then you know, could be interesting to do is for

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example stretch goals now I'm this idea down this way.

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These conversations are good I'm gonna go look now.

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I'm almost positive when you walk into Venice waffle.

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Let's field trip

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Almost positive when you walk into Venice, there's like someone with like a like a

journalist.

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Badger something hanging out there.

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But it it'll be interesting to see like stretch goal like if we're doing crazy like hey,

why don't we add this other class?

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I mean we don't want too many of those.

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Because there's a lot of work and making a class for 5E.

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It's very easy to build something for Savage Worlds Savage Worlds.

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It's one or two edges and you're good to go.

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I mean you've made it.

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With 5e, it's about balancing and building a lot of different abilities.

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And something just don't translate.

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Druids are definitely on a list, but I don't know if we're doing them with North.

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I don't think we're going to those with North America.

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But maybe a witch?

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you know, a Bostonian witch maybe, you know, like, what you call Salem, Salem style,

something like that possibly.

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And then maybe some kind of shaman, North American shaman type thing.

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Well, again, it's all about really looking at it see what makes best sense lot.

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A lot of it's like we have a pretty good idea that that might be cool.

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Now let's let's sit down and see how we really make this work.

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It might say, as I like to say, it's crap, it again.

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So we may take the idea and toss it when we finally get down to it.

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So yeah, there's things like that for the player bases to give us something more fun for

them too, not just for the GM to handle.

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So locations, adventures, player options, and then actual, there's even a sort of a mini

adventure we're talking about where it's, each location might have three, and I say an

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adventure, it's gonna probably be like two or three paragraphs describing something that

could happen in this location.

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so that the GM can say, if I go to New Orleans, here's three ideas that could happen there

and same with Tampa and whatever.

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So that as the book is going to give the GM a ton to do, plus we're going to have the

three adventures plus this over the next year, we should be releasing those 12 one sheets.

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And so then we could also Sorry, my daughter was asking something I lost my train of

thought The 12 the 12 one sheets and the the three adventures.

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and we're gonna get contagion converted to 5e probably with the Kickstarter as well

because that was the world's one and So I'll just wrap up doing that as part of that so

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that the 5e players can have that and going forward

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everything will be done at the same time.

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So there won't be a...

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So they'll be concurrent instead of having two separate Kickstarters.

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Right.

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And you won't have to wait to see, they got contagious, but we didn't.

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That's what we're just going to do at the same time.

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We're also...

350

:

I'll just put this out there so people know we're going to...

351

:

I want to rework some stuff with the 5ebook.

352

:

I think we could do better.

353

:

That was our first Kickstarter.

354

:

Of course.

355

:

There's ways we can improve it.

356

:

So we'll probably put in the format to match the Savage world size book Because that the

reason that sounds weird like why would you that we either have to match the 5e size or

357

:

the Savage world size because Every time we do layout if we do it for two different size

books We're doing two different complete layouts what the lore is all the same Why am I

358

:

redoing lore for a bigger page for a smaller page?

359

:

We could just copy paste the lore over if there's no stats in it.

360

:

That's gonna make it

361

:

more efficient for us to deliver the book to you guys sooner, for example, when we do

stuff.

362

:

Makes sense to me.

363

:

Yeah.

364

:

Every book reduces my costs, which I like.

365

:

Because the more money we save, the more stuff I can make.

366

:

So just different things I'm learning as I go on how we can streamline our process and

improve so that we can deliver faster and more stuff.

367

:

Excellent.

368

:

What does does my say?

369

:

Obviously, Tampa requires somebody to do with a Florida man report.

370

:

Yes.

371

:

I mean, that really should be part of it.

372

:

Yeah.

373

:

Florida Florida man cryptid Florida man cryptid.

374

:

You realize every news report is actually the same man is actually the same man.

375

:

Right.

376

:

Shape shifter.

377

:

Yeah.

378

:

Shape shifter and doppelganger just keeps cloning himself and coming back for more

problems.

379

:

They actually just use the Florida man report to cover up the scripted that keeps doing

things.

380

:

Actually, that's a good idea.

381

:

write that down.

382

:

man.

383

:

There's that comedian that did a whole bit.

384

:

I love it so much.

385

:

It's like a really long segment too.

386

:

It's like 20 minutes or something, but it's on a guy in Florida that attempted to rob a

Wendy's through the drive-through with an alligator.

387

:

I mean, there's so many things wrong with that story from the get go and then you an

alligator in there.

388

:

Yeah, so so he was like, give me your money.

389

:

And they're like, no.

390

:

He's like, I've got his alligator.

391

:

They're like, and then he chucked the alligator through there.

392

:

But then he didn't have an alligator anymore.

393

:

So they still wouldn't give him the money.

394

:

Like, are you just giving us an alligator?

395

:

And then so like the.

396

:

So again, there's this comedian, Shane something.

397

:

He does an amazing set like on this story, like describing it from like from the point of

view of the people in line behind the guy in the drive-thru.

398

:

Yeah, watching that.

399

:

But the greatest part about the end is the fact that like they caught the guy pretty

quickly and the...

400

:

And in the newspaper articles like no drugs involved.

401

:

Are you sure about that?

402

:

Sure.

403

:

No discernible drugs involved.

404

:

without drugs involved is attempting to rob a Wendy's drive through with an alligator.

405

:

Jesus Christ.

406

:

What happens when you're on drugs?

407

:

See in here, I thought we referred to waffle as Florida man.

408

:

I mean, I used to live in Florida.

409

:

Florida man makes RPG and calls it the secret world.

410

:

That's right.

411

:

So yeah, that's awesome.

412

:

That's a bit, you know, that we got our list of, you know, cryptids.

413

:

Charged with attempted Florida manning.

414

:

like that.

415

:

Jersey Devil.

416

:

Shadlock Dark Watchers.

417

:

That's one that's what I'm very familiar with.

418

:

Jersey Devil.

419

:

Jersey Devil.

420

:

It's my neck of the woods.

421

:

We'll see what again.

422

:

Those all sound good right now and we'll probably be in there, but.

423

:

things can change.

424

:

mean, had a, we had originally, and I was unaware of this and I don't know how much it

applies or not, but we had, you know, I'd read stuff about cryptids and you know, evil

425

:

lizard people trying to take over the world and all that stuff.

426

:

I will.

427

:

That's it.

428

:

That sounds interesting.

429

:

And, we got several messages from people saying, well, you know, that's the thing about

Jewish people.

430

:

And I was like, I've never heard that before.

431

:

So we dumped it because we didn't want to.

432

:

go down the path of some, you know, being supposedly it was some kind of ethnic slur thing

to say that I was completely unaware of that.

433

:

So I'd never heard that before.

434

:

So said, well, since that's being said, let's not do that.

435

:

So sometimes we might have an idea that, you know, I haven't heard something that some old

men still say, well, let's change what we're doing.

436

:

yeah, sometimes.

437

:

Yeah, especially when you're dealing with history that it can get, it can get tricky at

times.

438

:

Yeah, well, I think it's more of a

439

:

mixing of conspiracy theories that have come before it was just some weird conspiracy

theory and from what I understood a more recent person started equating that to something

440

:

and it's merged that into a problem now which it might and me being older probably when I

heard about it I just heard weird lizard people I mean I remember the there was the old TV

441

:

show Land of the Lost and the bad guys were weird alien lizards yeah yeah yeah so my mind

I'm thinking well

442

:

that thing but they take on human form.

443

:

You know, I don't think anything bad and I'm there's also looking at like Mark Zuckerberg.

444

:

He's a lizard person.

445

:

Yeah, I mean, in a human suit.

446

:

Wasn't there a show like, was it V rising or something?

447

:

V, well, that's the redo.

448

:

V was originally the V visitors was, yeah, they were essentially lizards, aliens, bad

guys.

449

:

So yeah, I mean, that was like, that's been a constant thing and stuff for a long time

that I heard back from, I can remember.

450

:

No, but I get you're saying.

451

:

at some point, if it's.

452

:

If it's just a little too close to.

453

:

Current events, I guess, right?

454

:

OK, I have a good example of this, so I like to sometimes like watch reactions like I like

to watch people enjoy shows that I that I like, right?

455

:

So I do like watch reaction videos or something on YouTube on board and started watching

people watching Archer so we like Archer.

456

:

So you experience it for the first time again through someone else's viewpoint.

457

:

But the agency was called ISIS for like the first, I don't know how many seasons, because

ISIS wasn't a thing when that show was Right, right, yeah.

458

:

And you see people nowadays reacting to like episode one and they're like, what the shit

is this?

459

:

Why is this called ISIS?

460

:

yeah, you can't do that.

461

:

And they did have to change the agency's, like the show had to change the agency's name.

462

:

Yeah.

463

:

Even though it had been on for years.

464

:

because you have to react to the world around you.

465

:

Language has meaning.

466

:

Language is important.

467

:

I knew a person whose name was ISIS.

468

:

That's unfortunate.

469

:

Because ISIS is what?

470

:

It's an Egyptian goddess?

471

:

Listen, my name is Brandon and my kids say, let's go Brandon.

472

:

We'll leave it at that.

473

:

We're not going to take it further.

474

:

saying, I'm seeing all these flags.

475

:

I saw these flags around one time and I hadn't heard the stories like, wow, why do people

like my name so much?

476

:

Yeah.

477

:

You just felt this overwhelming support, you know?

478

:

Yeah, I so important.

479

:

All these guys riding around lifted trucks with the flags.

480

:

You know, they like me.

481

:

They really, like me.

482

:

So anyway, there's so as we go through stuff, we look at stuff and go, hey, you know, when

you're dealing with mythologies, there's what it used to mean.

483

:

what it means now, how people are perceiving it now at the time of writing.

484

:

So even if something I write now that might seem great, we put in a book, know, 10 years

from now we go, gosh, I would have written that if I'd known the future.

485

:

Yeah.

486

:

But, yeah.

487

:

I mean, look, when I first started working on this, I would rotate the different symbols

for the factions as my, symbol and my, on Facebook, like for my name, whatever, I don't

488

:

usually put my mug on there.

489

:

Nobody really wants to see it that much.

490

:

So I put up the dragon and I put up the Illuminati, which no one reacted to, but I put up

the temporal one and I got the whole you're a Nazi.

491

:

my gosh.

492

:

there's been a large adoption of that symbolism in that group now to the Vikings and

crosses and Viking mythology and cross mythology.

493

:

okay.

494

:

Tempars is being adopted.

495

:

so there's a lot of negative.

496

:

negative people who will grab a symbol that they quote unquote powerful whatever and they

adopt it and now yet we can't take it out of the game here.

497

:

Literally as part of the story and I mean so we have to say look that's not what that

means we're based on this we're have to ignore that but there are things we can just say

498

:

hey we don't need that you know and we can bypass it so.

499

:

Yeah, so they had switch their messenger logo because people were probably saying garbage.

500

:

And so I had a bad reaction from someone time.

501

:

I took it down.

502

:

Now I put it up again because I realized it was just a few people overreacting, but some

people will make a big deal out of something and not bother to ask you what you mean by

503

:

it.

504

:

So you got to adapt.

505

:

That happens.

506

:

Yeah.

507

:

Which, which makes writing for RPGs, especially an RPG that deals with secret societies,

the conspiracy theory is really tricky.

508

:

I actually thought that,

509

:

That was one of my ideas as far as like, know, because here in Secret World, the game

itself, Secret World Legends, that the last piece of content we received was in South

510

:

Africa.

511

:

And it was, when did they release that?

512

:

A while ago.

513

:

Yeah, I'll just say a while ago.

514

:

2018?

515

:

South Africa?

516

:

Dawn of the Morning Light was 2018, yes.

517

:

Yeah.

518

:

Yeah.

519

:

So it's been, you know, it has, it's been a while.

520

:

But, and I always thought that that's why, like, and they were like, we're going to go to

the Congo next.

521

:

The Congo in real life is not exactly, you know, going through a good time right now, to

say the least.

522

:

And so...

523

:

I really think the part of the reason why we haven't seen anything so far is because the

areas of the world ...

524

:

that they want to go to the areas of this world are sort of.

525

:

tricky, you know, like, yeah, for like, for the same reason.

526

:

It's like, they don't want to, you know, have something come out and then all of sudden,

you know, have like, gosh, how dare you.

527

:

It's like releasing a world ending movie about hurricanes right after hurricane hit part

of the, you know, hit part of American killed 100 people that movie launched right then,

528

:

because it's too close to that time.

529

:

My wife said this the other day and we're big into musicals.

530

:

We do like our Broadway musicals.

531

:

And there's a Broadway musical called Assassins.

532

:

And it's a big Stephen Sondheim musical and Stephen Sondheim is one of the biggest in the

business.

533

:

they were going to do, they were going to make a theatrical movie release of Assassins and

then 9-11 happened.

534

:

And they were like, nope, we're not doing it.

535

:

You

536

:

And right, yeah, they altered Lilo and Stitch.

537

:

Yeah, Lilo and Stitch, there was a big scene in that.

538

:

They had to alter it.

539

:

Yeah, was the Right post 9-11 as well.

540

:

Yeah.

541

:

The plane, instead of going through the city of like, Honolulu, is going through random

valleys, mountains and stuff like that instead.

542

:

Right, instead of going through a major downtown area.

543

:

Yeah.

544

:

Isn't the biggest one from 9-11, wouldn't that be like the Spider-Man?

545

:

Spider-Man movie at the time?

546

:

Yeah.

547

:

Because the trailer, the original trailers had the towers in it.

548

:

Right.

549

:

did digital.

550

:

And then that that all had to be like redone.

551

:

They're like, nope.

552

:

Yeah, there's you'll see any number of cultural or, you know, natural events can occur.

553

:

And then you have to look at what you're writing at that time.

554

:

Right.

555

:

is now the time to do this and go probably not.

556

:

Or this was like I started writing my sci fi setting Starbreaker.

557

:

20 something years ago.

558

:

And I was.

559

:

mostly educated high school in Florida.

560

:

And I thought, you know, it'd be really interesting is the name the planets, the

Confederate systems Alliance.

561

:

And eventually become the United system that'll become the United systems Alliance, just a

little play on CSA USA.

562

:

And for obvious reasons, as I got older and read history, said, let's not do that.

563

:

You're like, maybe I shouldn't joke around about that.

564

:

Well, it wasn't a joke.

565

:

just, I, know, in Florida, they said it's only about state's rights.

566

:

Right, right.

567

:

Yeah.

568

:

And the right was to do things that are not nice.

569

:

So my point is, as you read and learn, so if you go, I drilled down further and to get

that's not something I want to deal with.

570

:

So I changed how I wrote that a long time ago.

571

:

I mean, that never came out like that.

572

:

Obviously, the whole story changed and then you write something.

573

:

But had I written it, then it wasn't a big deal that nobody would have batted an eye back

then.

574

:

Mm hmm.

575

:

Perfectly would have been perfect.

576

:

Starcraft had the Confederate flag for the

577

:

And the first one is why in the first game they were they had a Confederate flag.

578

:

And nobody remembers that because they don't share that anymore.

579

:

No, that got changed.

580

:

That's why, you know, and then and then you'll people claiming, you know, censorship or

blah, blah, blah, blah, blah, blah, blah.

581

:

Yeah.

582

:

So that's why you're doing anything that uses real history, doing anything that uses real

places, which secret world as part of the whole brand is that it's real places.

583

:

It's.

584

:

real myth, it's real legends, it's real, you know, like that real real real myths.

585

:

Real fake stories.

586

:

mean, real fake stuff.

587

:

I mean, yeah, you just it just takes you look at and go, does that seem good today?

588

:

So yeah, it's been a lot going through it.

589

:

And I mean, you know, it's going to take a lot more work.

590

:

The reason one of the reasons why The Dragon and Asia are going to be the third book we do

and not the first.

591

:

is because that's going to take some, I'm gonna have to find some people that say, Hey,

this cool idea you have.

592

:

Yeah.

593

:

That's not really a cool idea.

594

:

It looks cool to you from all your pop culture, but people may not like that idea.

595

:

know, you need it.

596

:

You need like a focus group, right?

597

:

To turn around and say, Hey, at least, at least avoid some of the, the, worst tropes that,

know, or because the other thing is, you know, sometimes things we think are bad.

598

:

Some for the culture, they know it's not bad.

599

:

You just think it is, but I still have to explore.

600

:

that it's a little easier.

601

:

You don't want to pull a Ubisoft.

602

:

That's what you're saying.

603

:

Yeah, try not to.

604

:

mean, try not to.

605

:

And so it's going to it's going to be something where we're still going have something to

say, well, I don't like X.

606

:

And I'm like, well, we didn't we didn't know you didn't like X.

607

:

But no harm is intended.

608

:

We'll do our best.

609

:

So I think it'll be pretty good with, you know, most that's another reason why I started

with America is easier.

610

:

We can just touch on other subjects and kind of go with a broad brush and try and stay

away from the trickier subjects.

611

:

So if you've said we didn't go very deep on this particular thing as well because we don't

have the tools to go deep enough into that one and feel safe or good about it.

612

:

So you can fill it in the way you want and we're just going to go over broadly and you can

go and deep rotted if you want to.

613

:

So I mean every mythology was someone's religion.

614

:

Right.

615

:

And if and hey I mean that's part of that's part of what tabletop is is that if you

616

:

have that, you know, if you are,

617

:

What am I trying to say?

618

:

we're well, I it's able to, you can run your table and you can run your own stories.

619

:

And if you have a specific thing that you know a lot about and you're comfortable with

running, yeah.

620

:

Then by, all means, like, you know, use that story, use that setting.

621

:

And you can go as deep and dark as you want into it, your own table.

622

:

If your people are happy with it.

623

:

mean, there are storylines are the mature group can handle and could be really awesome

stories, but that's not for everyone.

624

:

Like when I run to the convention, I'm like,

625

:

Okay, we're going to go to surface level here.

626

:

We're not going very dark.

627

:

We're going to focus more on the action.

628

:

We're not going to, know, trust.

629

:

mean, I ran contagion at the convention, which was pretty dark because you're after a

young woman who's infected and you have to stop her by any means necessary before you

630

:

caught.

631

:

But I mean, there's those, there's levels you like, well, I guess it will, how old is she?

632

:

said, well, she's, she's not a child.

633

:

She's an adult.

634

:

Cause you make her like 14.

635

:

people get weirded out, which I personally do.

636

:

law by law Biden citizen off camera, they let you know that they're killing his daughter.

637

:

I almost walked out of the theater.

638

:

I couldn't take it.

639

:

I got kids and I don't see that.

640

:

And they didn't show anything.

641

:

Obviously they're not going to be, you I was like, no, I don't want that.

642

:

I don't want to watch a movie about this.

643

:

Yeah.

644

:

and so there's, there's things that you just, everyone has their limits.

645

:

And I, I played a D and D game, for example, where for two years,

646

:

the mage was absolutely evil mage doing terrible things and I was playing a paladin who's

supposed to be the good guy.

647

:

I played my character so what I knew as a player was different from my character knew.

648

:

I knew as a player he was doing terrible things.

649

:

My character they always were careful to hide stuff from me and that was a really cool and

intense story because by the end he took over some demons abilities and you know terrible

650

:

things happen but that was fun because I was mature enough

651

:

And the rest of group was to let the story play out and not be offended as a person.

652

:

But there are other people who conflate the two too much together and it can be very

negative.

653

:

So you just have to know your group.

654

:

Right.

655

:

Right.

656

:

It's kind of like separating the actor from.

657

:

Yes.

658

:

character.

659

:

Yeah.

660

:

Yeah.

661

:

There's people who meet their favorite star on the street and they think they're going to

be just like they are on their show.

662

:

And I mean, why Mark Hamill is really cool, for example, from Star Wars.

663

:

He's not Luke Skywalker.

664

:

Mm-hmm.

665

:

Yeah, he's not gonna be the wise old Jedi when he moves.

666

:

He's kind of a goofy guy when you see him in interviews, which is cool He's very friendly.

667

:

I mean, but he's not that character and you know But that's what your expectation is.

668

:

Yeah, it's a problem.

669

:

So you hopefully your plan of people's role playing is very

670

:

Wait, what?

671

:

He's not?

672

:

mean, I played that same D &D game with the same group for two and a half years back when

I was 18 and on up, like I was 20.

673

:

And we would play every Saturday and Sunday, sometimes 12 hours at a pop.

674

:

So you get, you literally live this whole life with these characters as they go through

all these events together.

675

:

You feel like you explored this castle together as GM.

676

:

And so your character is really true to take on lot of personality.

677

:

So it can be.

678

:

If you can't separate yourself, can get really intense.

679

:

People can get very angry.

680

:

I mean, I played a game with a player one time who was playing his characters as very

negative person.

681

:

And he just told me to shut the F up one time in a game.

682

:

And I was like, whoa, wait a minute.

683

:

that character?

684

:

Was that you?

685

:

Slow down.

686

:

Were you telling me to or you're telling my character?

687

:

Wait, where are we at?

688

:

So.

689

:

You but we talked about it and said, this seems a little personal.

690

:

need to do some like OOC brackets.

691

:

Yeah, exactly.

692

:

This is, wait, was that out of character?

693

:

You really hate me.

694

:

It's a really cool hobby.

695

:

It lets you explore worlds and build things together and have all these memories together

of all these things you did.

696

:

Same as when you do the video game, except for you can tell more in-depth stories that

your characters have more control over.

697

:

General speaking.

698

:

Very nice, very nice.

699

:

I'm also chuckling over here because a waffle, they change what you look like.

700

:

really?

701

:

And me as well, even though I'm still tiny.

702

:

Keep me tiny, please.

703

:

you're, what's her face?

704

:

From,

705

:

This is it.

706

:

my God.

707

:

Sorry.

708

:

Hold on.

709

:

Leith spawned on me.

710

:

Crap.

711

:

Your what's her face from?

712

:

Shattered Forest.

713

:

She's across the lake with the wagon.

714

:

Cricket has to be ill at it.

715

:

Anastasia.

716

:

Yeah, yeah, yeah.

717

:

So other than that, does anyone have any questions?

718

:

Because I kind of covered broadly, you know.

719

:

You did.

720

:

You did a good job.

721

:

So you mentioned loosely that there was maybe some more classes.

722

:

And that's part of the, said new player options are coming.

723

:

Right.

724

:

What would, so can you share what one of these like new classes would be or what some of

these in Savage Worlds, they're the.

725

:

So arcane background established worlds for the powered ones or, you know, it's just to

put another group edges get put together.

726

:

Edges.

727

:

That's what it was.

728

:

Yeah.

729

:

Yeah.

730

:

Well, I mean, I mentioned that, you know, we're looking at the Bostonian witch or the

Illuminati operative.

731

:

Things like that are definitely being considered likely to be made.

732

:

But again, we could go back and say, this just doesn't work.

733

:

So, I mean, everything I'm sharing is like one thing I do want to do is, for example,

734

:

Now that 5e's really kind of come out with, and again this is just me looking at things

I'd like to do.

735

:

5e's done a thing where the weapons have special abilities and effects and I'd really like

to play that up and take what we did with Savage World's version where the weapons kind of

736

:

define some of your powers and abilities, or more so in Savage World, less so, not at all

in D &D.

737

:

Similar to when you change those out in the video game.

738

:

I'd kind of like to have that weapon maybe grant you're a cantrip or something or you

know, very, very focused on the way like you get the pistol, you get to do X.

739

:

and so, and I'd also like to do maybe like where we have the nine different, you know,

yeah, chaos magic, elemental, chaos elemental and blood magic.

740

:

And then you have your, you know, your pistol or your shotgun and your rifle, et cetera.

741

:

Anyway,

742

:

It would be interesting if we could add three more.

743

:

items that like I don't know what a new magic would be or like a magic that's not even in

the game.

744

:

Yeah.

745

:

Okay.

746

:

And then possibly do something like that with a, Hey, we got, you know, you've got

knuckles, you've got a sword, you've got, know, whatever.

747

:

What if we said, well, you know, ancient weapons exist.

748

:

What about if we had a bow?

749

:

I mean, somebody wants to use a bow and have a magic focus with that.

750

:

Would that be something that existed before?

751

:

But in modern times isn't really used, but someone's brought it back.

752

:

I mean, you know, because bees have been around for a while.

753

:

You know, technically, I guess the whole the whole point of the focus is not necessarily

that, this is a it's a it's a it's it's simply a really a focus for your power.

754

:

Right.

755

:

So it could be anything.

756

:

It's just then you have to theme it to work in a way that makes sense to a degree for that

item.

757

:

Like what if someone got a quarter staff?

758

:

Would that be a cool new melee type thing to have?

759

:

Would that be interesting in the game?

760

:

Would it not be?

761

:

Massac had a good question here.

762

:

He is he plan to able to grab the base book with the new Kickstarter?

763

:

Yeah, absolutely.

764

:

So they got the 5e but didn't get the Savage Worlds.

765

:

Well, so we will, you don't need to have Savage Worlds, you can have Savage Worlds or 5e,

whichever you want.

766

:

either one,

767

:

You have to like with with 5e we put all the rules in the book With savage worlds, you

have to buy the core rule book as far as how the rules work from pinnacle You know savage

768

:

world suede But The if you say hey, I want savage worlds right now for example with my

current kickstarter We're doing the late backer for that sci-fi one.

769

:

You can click and buy

770

:

Or you can buy it on Drive Thru RPG, the books and stuff if you want.

771

:

You don't have to wait.

772

:

But, you know, for example, so if you say, I want that, you can go buy it.

773

:

Sure.

774

:

And but we will make a package that says, catch up.

775

:

You didn't get this.

776

:

You can get all of it now.

777

:

Plus the new stuff.

778

:

Okay.

779

:

Because why wouldn't we let you spend more money?

780

:

Yeah, right.

781

:

Why would we stop you?

782

:

No, to throw money at you and you're not letting us.

783

:

Yeah.

784

:

Shut up and take my money.

785

:

So, yeah.

786

:

I see, but yeah, it reminds me of, and you may not know this, you may know this, I don't

know.

787

:

In the original Secret World, they sort of had something relative to that, what they

called auxiliary weapons, which we don't have in Secret World Legends.

788

:

Well, were...

789

:

Sort of, we do.

790

:

Sort of, sort of.

791

:

There's like part-time.

792

:

There was what, a whip?

793

:

There was...

794

:

Flamethrower?

795

:

Rocket launcher.

796

:

Chainsaw.

797

:

And the brazier, yeah.

798

:

it was like a magic brazier.

799

:

Tabletop role playing, I don't think maybe the rocket launcher and or...

800

:

Like this is my standard weapon, my rocket launcher.

801

:

You could absolutely do the rocket launcher because we made an ability where you can hide

your item in a pocket dimension.

802

:

OK.

803

:

And since well, that explains why players in the video games want my focus swords and

hammers that no one ever sees until they pull it out.

804

:

So, yeah, we did.

805

:

There is one ability you can actually hide in the Savage Worlds when hide it in a pocket

dimension.

806

:

Pull it out.

807

:

There it is.

808

:

That was worse like this like video game explanation, but you know It's the bag of bolting

Yeah, yeah It's just your pocket really I Do have the I do have the art for some bracers

809

:

We do have that those could be that could be interesting That would be interesting if you

want to quantum bracers was like was really sad because it was One of the coolest looking

810

:

ones and the mission for it was one of the best

811

:

but it was the most useless to actually use in Well, that's the cool thing about, you

know, an RPG.

812

:

We can make it as bad we want.

813

:

You can make it useful.

814

:

Yeah, the quantum the quantum bracer was a healing thing and it was bad at it Not only was

it not damaged right which It was heal only and it was bad at healing.

815

:

So like it was just a bad Here it is.

816

:

Yeah, the mission for it.

817

:

The mission for it was cool.

818

:

Shit the actual like Aesthetic of it was cool.

819

:

It just had really bad abilities Well, we can change that all we want so that won't be a

problem

820

:

Even had its own Had its own like monster Or the mission where you get it.

821

:

It's like a quantum enemy The only time you ever see it in the game like the model still

in legends like you can make it like show up with photo mode I like I like the image of

822

:

Hell's flamethrower right here.

823

:

I'm looking at

824

:

Yeah, the weapons had different skins for the Ox weapons.

825

:

Yeah.

826

:

So like you could get like a you could have like an Orochi, you know, flamethrower or, you

know, demonic one or like, the Soviet, the Soviet one skins were pretty cool.

827

:

Like a Soviet chainsaw was was pretty nice.

828

:

Here's the darkness wars.

829

:

Quantum weapon.

830

:

Yeah.

831

:

Waffle.

832

:

I'm pretty much sure you were changed to that creature.

833

:

Which one?

834

:

Waffles in first person over here.

835

:

there you go.

836

:

Nice.

837

:

That is the character from the Quantum Bracer mission.

838

:

He comes out like a quantum thing and starts shooting at you.

839

:

That's the only time you ever saw him in the game is if you did the mission.

840

:

I was wondering because my screen jumped a little bit like, what happened here?

841

:

Well, I mean, think stuff like that there's things we can play with and add to and or

yeah, yeah, this is stuff that's stuff that's in the game, you know, I mean, what we could

842

:

do is like if, for example, instead of say making a new weapon, you have your pistol.

843

:

But if you get this version of it, you get extra abilities that you wouldn't have like,

you know, could say like, hey, here's here's here's the ability for the sword.

844

:

But if you get the chain sword, it also does this.

845

:

You know, there's different because one thing I want to be careful is that people are

like, well, make it I've had some people make it work exactly like the game video game.

846

:

Like, well, this isn't a video game.

847

:

And other people said they have told me I made it too much like the video game.

848

:

I'm like, well, it's still I don't think that's true either.

849

:

But you try and find the balance between what works best for the tabletop, but gives

enough to the game for those that can appreciate it and just keeps things all organized,

850

:

you know, kind of thematically the same.

851

:

So there's that.

852

:

It makes a sound I know I'm talking about.

853

:

I would say that would always be an issue, right?

854

:

Trying to go from one genre to another, essentially.

855

:

Yeah, I mean, you don't have the, for example, in the video game, your powers have like a

timer and they react and they reuse them over and over and over again.

856

:

And that same amount of time that you've used that weapon in a video game,

857

:

You would never use it that much in a role-playing game.

858

:

And we also have to limit the power points or something in the game to give it some, to

give that, that timing is going be different in a role-playing game because you have to

859

:

leave that resource management as part of always role-playing, playing a role-playing

game.

860

:

So you want to have, you don't want it to be so easy that they can just spam that attack a

hundred times.

861

:

It would be unmanageable on a tabletop.

862

:

It's like a video game where something else is handling all the roles and the damage

you're just clicking, you know, so you have to, it's going to play differently.

863

:

It just gives you sort of a feeling of that, but not a copy of that.

864

:

Yeah, because you can't really shoehorn one system into another, like video game

characteristics into tabletop too well.

865

:

Vomr says, but you can spam Eldritch Blast in D &D.

866

:

But only once per round.

867

:

Yeah, not 20 times per round.

868

:

You know, you know, so you're you're doing it.

869

:

What do they call that?

870

:

The.

871

:

You see.

872

:

It's a cantrip.

873

:

The cantrips, the cantrips.

874

:

That's a cantrip.

875

:

I was thinking like the global cooldown.

876

:

I mean, we have that too, technically.

877

:

It's just our global cooldown is not a round.

878

:

It's a a it's a second.

879

:

Right.

880

:

game.

881

:

The video game does have a have a GCD.

882

:

It's just of a second.

883

:

Yeah.

884

:

When you're playing with.

885

:

I think I think D &D rounds are probably longer than a second.

886

:

Well, it doesn't matter how long it supposedly represents us how long does take everyone

to roll their dice add their damage and tell the GM what's going on and that could be

887

:

okay, so 20 minutes I played with a person who when they would roll their dice and were 15

minutes waiting for them to do that one roll

888

:

So yeah, it's a thing, definitely.

889

:

So I mean, that's always that's always usually loosen in tabletop anyway, that it's like

one round equals six seconds.

890

:

And it's like, yeah, yeah.

891

:

that's why I used to roll a D10.

892

:

And then you'd know that you're going on this six second thing.

893

:

And yeah, it's it.

894

:

You know each game to tries to tell you to is that like for example in D &D you make your

attack and someone says well I Swing my sword and I hit them for eight points of damage It

895

:

never represented actual damage but it's it's such an abstract way of doing it because the

whole the whole representation is more like You may not have actually but people will say

896

:

I hit him with my sword for damage and it gives the idea that sort of say it's some free

points of damage So I hit this normal human for eight points and they're dead, but I hit

897

:

you for eight points and you're fine

898

:

because it never was actually damage.

899

:

It's you dodged, you parried, you're getting tired.

900

:

You're supposed to, and because we all described it as damage, it feels like, in six

seconds you hit them, you'll hit them once.

901

:

Right.

902

:

That takes six seconds.

903

:

It's supposed to be, you're supposed to, you know, understand that it's more going on, but

that's not the way it's ever really explained when people play it.

904

:

So you, you, if you were to take the time and explain, if you explain it every time is

that intricate and all that stuff too, it also takes too long.

905

:

So time to time you just say,

906

:

Like you take eight damage, but that damage isn't actually like, you know, you just got

your arm sliced open, right?

907

:

You know, you got pushed, you got kicked, you blocked with your sword, but it hurts your

arm because you get like stabbed through the chest.

908

:

Yeah, it's the stab something that you still come back from.

909

:

No, I'm the Kool-Aid man and I lost this amount of my liquid out of it.

910

:

That's when it gets empty.

911

:

I am dead.

912

:

But that is why we're on the other hand.

913

:

Savage rules.

914

:

freaking me!

915

:

That's why Savage Worlds, think one thing I do like about that is that you have three

wounds.

916

:

Yes.

917

:

Yeah.

918

:

Everyone's essentially the same.

919

:

There are a couple exceptions where some people can be a little bit tougher, but you're

roughly the same level of, of once you take three wounds, you're down and could be, you

920

:

know, the fourth one, you're incapacitated fifth when you're So it's just how hard it is

to actually hurt you.

921

:

And so it's just,

922

:

Different ways can different games can represent different things.

923

:

So it's interesting.

924

:

I'm looking at another system for I'm interested for something later on as well.

925

:

So there's just different ways of representing everything.

926

:

It's the fun part.

927

:

The mechanics I pay people to be smarter than me to figure it out and say, I like this

idea.

928

:

Will it work?

929

:

And they say yes or no.

930

:

smarter people than we do everything.

931

:

Now, I will point out someone asked earlier today.

932

:

mean, yeah, we were talking about, don't, I don't play the video game anymore.

933

:

I don't want to put on my computer too many problems trying to make it work.

934

:

And I can't have my computer go down.

935

:

I've got gigs of art and other stuff.

936

:

I just, don't have the time to mess with anything that messes anything up.

937

:

And so they're like, well, how do you, how do you, you know, create this without having

the source material?

938

:

Like, well, that's not true because number one, when I first got the license and they

were, you know,

939

:

They were joking, think, or maybe they were serious.

940

:

don't know.

941

:

And my answer is, well, of course I have the source material because my wife plays and she

has three level 50 characters.

942

:

But there was a reason why I waited two years before we even made the book is because I

was looking for people that were actually they played or in my case, the case, Josh writes

943

:

it, you know, put it in there.

944

:

You glowing I have been turned into a what I think is a bowl of soup.

945

:

I think it's a bowl of soup.

946

:

Yeah.

947

:

Yeah I'm just a jumping bowl of soup Well, there's you're gonna be empty our soup will be

on the floor and you'll die we just talked about that It's a call back to this this

948

:

comment Mikey stop swimming in me

949

:

I was sorry across the floor negative 6 HP.

950

:

Sorry, I had to I had to I had to do that.

951

:

Yeah, there was sort of there was a quite a little discussion that came up in our in our

discord earlier.

952

:

I was feeling it coming to be like guys calm down calm down It's just a matter of like,

you know, I found people that I knew like I kept I was like hey You got anyone who

953

:

actually does this stuff?

954

:

mean vomer early on had me pestering the heck out of them and I ended up getting a hold of

Josh and Josh became our Resident guru which worked out well because of the amount of you

955

:

know direct connection with Funcom there's definitely good for us as far as getting stuff

done

956

:

And then you know, of course, like I said, I I asked my wife is this a good idea she goes

no No, she'll say no No, you don't know about this it's like like listen I what I played

957

:

secret world with her.

958

:

Mm-hmm.

959

:

I don't like puzzles Yeah, I'm not the puzzle guy.

960

:

I'm the guy who when you're going to a fight I go who am I supposed to kill?

961

:

Okay, that's how I play most of my video games, which is why I mostly play ruminant now I

kill stuff

962

:

And I was like, okay, you solve the puzzle while I fight so and so, you know, and and and

puzzles are great.

963

:

I think they're amazing.

964

:

If you like them, do more puzzles.

965

:

Yeah, 10,000 puzzles, Moamer.

966

:

But that's not me on your team.

967

:

I'm the guy who's fighting the bad stuff while you solve the puzzle.

968

:

So, you know, that's just the way I like to play games.

969

:

I like to kill it.

970

:

And I'm not even a first person shooter.

971

:

I like more MMORPGs like worse more to it, but I don't want to.

972

:

like solving puzzles and riddles and stuff makes me go crazy.

973

:

I want to say when we played with Andy, remember when we did the sort of test game with

Andy, that he was sort of like that same way.

974

:

was like, he's like, usually in games, he's like, I just like to play like the, like the,

just hit things character.

975

:

Like I just, I just, I just smack everything around.

976

:

Absolutely valid way to play and you should enjoy it if you do so long as you're yeah as

long as it works well as whatever team you're playing with you know what mean, like

977

:

there's You especially in the game where there is combat you want someone's good at it and

you want some maybe was better at the puzzles and all together You know It as long as

978

:

everyone has their role to play it can be great

979

:

I still I should have gotten to play in the game that Josh ran that would have been

interesting.

980

:

I had to go that day so I didn't get to sit there and listen to it.

981

:

apparently I'm not quite sure who was there.

982

:

But I did see someone talk about it.

983

:

I did see someone basically say, yes, it was awesome.

984

:

Yes, it was amazing.

985

:

And mostly in Chicago.

986

:

What's that?

987

:

Old average Joe.

988

:

Yes, yes.

989

:

He was there.

990

:

Yeah, he's on my stream all the time.

991

:

Kind of worked out well because Josh, he knew Chicago real well.

992

:

He knew the story.

993

:

I gave him a crash course on Savage Worlds prior him to running it.

994

:

Like, let's do a couple of roles of combat and stuff and all that.

995

:

Just kind of showed him how the basic target numbers were achieved.

996

:

But he didn't know the rules really well because he doesn't play a lot.

997

:

The one of the guys playing it knew the rules really well.

998

:

So he was like, we're going to do this.

999

:

And I said, yeah, but you got to roll this.

:

00:59:34,665 --> 00:59:35,316

He said, great.

:

00:59:35,316 --> 00:59:36,542

Everyone roll that.

:

00:59:36,542 --> 00:59:37,552

And that's how that went.

:

00:59:37,552 --> 00:59:39,954

That's You know, like, I'm going to go off a year.

:

00:59:39,954 --> 00:59:40,524

That's fine.

:

00:59:40,524 --> 00:59:41,434

Yeah.

:

00:59:41,435 --> 00:59:43,276

You tell me what role I'll tell you how the story goes.

:

00:59:43,276 --> 00:59:48,659

But everybody that and real honestly that again, you don't really have to know the rules

to run the game.

:

00:59:48,659 --> 00:59:51,019

You just have to be consistent in your decisions.

:

00:59:51,520 --> 00:59:51,990

Right.

:

00:59:51,990 --> 00:59:52,541

Yeah.

:

00:59:52,541 --> 00:59:52,921

Yeah.

:

00:59:52,921 --> 00:59:55,072

Don't don't change the rules on the players every session.

:

00:59:55,072 --> 00:59:56,522

That's not good.

:

00:59:56,523 --> 00:59:57,463

Yeah.

:

00:59:58,444 --> 01:00:03,126

Or if you're going to do that, make sure you have a nice fancy wheel that you spin.

:

01:00:04,027 --> 01:00:04,468

Yeah.

:

01:00:04,468 --> 01:00:05,708

Best way to do it.

:

01:00:05,940 --> 01:00:11,661

And we're like, aha, so this week, right now, I think I'm going to take that to a

convention.

:

01:00:11,661 --> 01:00:15,901

I'm going to make the wheel of the wheel of doom and roll stuff out.

:

01:00:15,901 --> 01:00:18,041

This is what happens now.

:

01:00:18,041 --> 01:00:20,751

I mean, that's basically what Dark Agartha is, right?

:

01:00:20,751 --> 01:00:23,041

Basically, it's basically a every day.

:

01:00:23,041 --> 01:00:33,161

We a have a dungeon in the game called Dark Agartha, and it's basically a futuristic

version of Agartha, where basically it's almost like the like the end of time,

:

01:00:33,161 --> 01:00:33,502

essentially.

:

01:00:33,502 --> 01:00:35,026

hell, it's broken loose.

:

01:00:35,069 --> 01:00:37,511

Can't wait to get the story in the RPG.

:

01:00:37,511 --> 01:00:38,933

And it's a different timeline.

:

01:00:38,933 --> 01:00:41,915

Every time you go in every day, it's a different timeline.

:

01:00:42,016 --> 01:00:44,557

So it's all it's always messed up.

:

01:00:44,557 --> 01:00:51,683

It's just whatever bosses are there to fight and then whatever modifiers they have is

different in that version.

:

01:00:51,683 --> 01:00:54,586

But the one consistent is it's always fucked.

:

01:00:54,586 --> 01:00:56,167

But the future is fucked.

:

01:00:57,392 --> 01:00:57,972

Sorry, ahead.

:

01:00:57,972 --> 01:01:04,144

mean, Vomers like Darker Garth, there's a potential alternate dark timeline.

:

01:01:04,144 --> 01:01:08,375

But if I write it into the book, it might be the timeline when I'm done writing the book.

:

01:01:08,375 --> 01:01:12,576

No, that's think that's a that's an assumption.

:

01:01:13,016 --> 01:01:14,744

I think that's an assumption bomber.

:

01:01:14,744 --> 01:01:17,317

I think it is the end of our timeline.

:

01:01:17,678 --> 01:01:19,428

I have some ideas what the end of the time.

:

01:01:19,428 --> 01:01:21,529

a potential end of our timeline.

:

01:01:21,529 --> 01:01:22,449

A potential end.

:

01:01:22,449 --> 01:01:26,254

mean, when I had the call way back with

:

01:01:26,254 --> 01:01:29,066

guys at Funcom, they kind of told me how the story is supposed to go.

:

01:01:29,066 --> 01:01:34,251

What the theory was stuff that for whatever reason, I can't say what the specifics they

said were.

:

01:01:34,251 --> 01:01:34,832

Yeah, sure.

:

01:01:34,832 --> 01:01:38,355

I'm not gonna I'm not even gonna ask because I know you can't say they gave they gave me

ideas.

:

01:01:38,355 --> 01:01:39,546

So I know what to work with.

:

01:01:39,546 --> 01:01:41,206

Like this is what we want to do.

:

01:01:41,206 --> 01:01:42,877

And whether that ever happens, I don't know.

:

01:01:42,877 --> 01:01:45,029

But like this was the intended story.

:

01:01:45,029 --> 01:01:49,073

And I'm like, okay, so now that I know that I that did influence the way we wrote some

things.

:

01:01:49,073 --> 01:01:51,056

That's kind of it does influence

:

01:01:51,056 --> 01:01:54,849

the existence of why the choices matter with your character.

:

01:01:54,849 --> 01:01:57,231

But anyway, well, it's like:

:

01:01:57,231 --> 01:02:01,915

So I enjoy hanging out with you you're amazing, but I think I should probably head out for

the night.

:

01:02:01,915 --> 01:02:02,636

All right.

:

01:02:02,636 --> 01:02:04,997

Well, thank you very much for joining us.

:

01:02:04,997 --> 01:02:07,699

Brandon Verhalen from Star Anvil Studios.

:

01:02:07,699 --> 01:02:08,239

you.

:

01:02:08,239 --> 01:02:15,351

Thank you so much for joining us and enlightening us about what's coming up with the

secret world North America.

:

01:02:15,351 --> 01:02:18,512

I'm going to once more plug the Kickstarter.

:

01:02:18,512 --> 01:02:20,033

Go check it out on Kickstarter.

:

01:02:20,033 --> 01:02:21,393

Not up yet.

:

01:02:21,393 --> 01:02:24,774

Is there any timeline as far as when it might come up next?

:

01:02:24,774 --> 01:02:26,334

Early first quarter.

:

01:02:26,355 --> 01:02:27,015

First quarter.

:

01:02:27,015 --> 01:02:27,511

OK.

:

01:02:27,511 --> 01:02:28,575

All right.

:

01:02:28,575 --> 01:02:32,277

That's definitely going to be first quarter unless something like unless I fall off a

cliff.

:

01:02:32,277 --> 01:02:33,537

It'll be first quarter.

:

01:02:33,537 --> 01:02:35,327

I'll give you a more definitive timeline.

:

01:02:35,327 --> 01:02:36,938

It'll be announced in December.

:

01:02:37,818 --> 01:02:39,775

End of December, I will announce the definitive timeline.

:

01:02:39,775 --> 01:02:41,259

But anyway, thanks for having me.

:

01:02:53,958 --> 01:02:55,014

Excellent.

:

01:02:58,270 --> 01:03:00,082

Secret World North America.

:

01:03:00,082 --> 01:03:00,783

Awesome.

:

01:03:00,783 --> 01:03:01,763

Okay.

:

01:03:02,265 --> 01:03:05,484

And a whole bunch of other stuff we talked about.

:

01:03:07,260 --> 01:03:10,127

As we get changed into random random shit.

:

01:03:10,127 --> 01:03:14,715

I think it was all relatively related.

:

01:03:16,706 --> 01:03:17,448

Off my computer.

:

01:03:17,448 --> 01:03:19,183

Except for possibly the soup thing.

:

01:03:19,183 --> 01:03:21,128

This might not be related.

:

01:03:21,128 --> 01:03:23,072

Soup not necessarily related.

:

01:03:25,984 --> 01:03:27,044

No, actually, that's not true.

:

01:03:27,044 --> 01:03:28,424

It is it is related.

:

01:03:28,424 --> 01:03:35,600

It was related to taking damage in the TDRPG and like the conversation about you took the

blame.

:

01:03:35,600 --> 01:03:36,940

I I take great damage.

:

01:03:36,940 --> 01:03:38,931

But what is a damage really?

:

01:03:38,931 --> 01:03:39,461

right, right.

:

01:03:39,461 --> 01:03:39,798

Right.

:

01:03:39,798 --> 01:03:41,552

I hope it happening in a round.

:

01:03:41,552 --> 01:03:42,742

You said you were the late man.

:

01:03:42,742 --> 01:03:45,725

It's like obviously when I lose liquid.

:

01:03:45,725 --> 01:03:50,851

And now now I'm soup and now I'm soup.

:

01:03:50,851 --> 01:03:53,367

That's how that it all ties together.

:

01:03:53,367 --> 01:03:56,016

The Secret World version of Kool-Aid Man, yes.

:

01:03:56,016 --> 01:03:57,580

The bowl of soup.

:

01:03:57,580 --> 01:03:59,755

When my bowl is empty, I am dead.

:

01:04:02,106 --> 01:04:03,127

I said stop.

:

01:04:03,127 --> 01:04:13,101

I think I said stop drinking me my picture that got a response Wasn't expecting that part

they're like stop stop swimming in me I did get a nice I did get a screenshot now that one

:

01:04:13,101 --> 01:04:25,188

got a chuckle, but stop drinking me part Disturbing something he's like what I was in like

the the ravenous

:

01:04:25,188 --> 01:04:26,651

like, stop eating me!

:

01:04:26,651 --> 01:04:27,773

kinda thing.

:

01:04:27,773 --> 01:04:30,026

that's what I was going for.

:

01:04:32,416 --> 01:04:33,547

But no, it was good.

:

01:04:33,547 --> 01:04:35,348

was great having Brandon on.

:

01:04:35,348 --> 01:04:39,910

Yes, but he does understand how we how we are how we roll sometimes.

:

01:04:40,471 --> 01:04:42,392

I sounded like he got a couple ideas.

:

01:04:42,392 --> 01:04:45,534

He mentioned he was taking notes on a couple of things.

:

01:04:45,534 --> 01:04:46,374

yeah.

:

01:04:49,018 --> 01:04:52,340

Sometimes you just let the madness out and things are...

:

01:04:53,418 --> 01:04:56,995

I did like that idea of making Florida Man their own cryptid.

:

01:04:56,995 --> 01:05:01,177

It's just a great idea, really.

:

01:05:05,207 --> 01:05:06,707

All right.

:

01:05:06,788 --> 01:05:14,052

Just like a shape shifting version of the fuck is that guy's name on the commercials?

:

01:05:14,693 --> 01:05:15,594

Mayhem.

:

01:05:15,594 --> 01:05:20,627

yeah, yeah, This Florida man is just like a shape shifting version of that guy.

:

01:05:20,627 --> 01:05:23,499

It's just like fucking shit up.

:

01:05:27,653 --> 01:05:28,748

Like stop.

:

01:05:28,748 --> 01:05:30,954

Yes, the insurance guy.

:

01:05:33,327 --> 01:05:33,957

They are their own.

:

01:05:33,957 --> 01:05:36,548

mean, he's basically he's basically a cryptid, right?

:

01:05:36,548 --> 01:05:39,610

Like he is all the mayhem happening all the time.

:

01:05:39,610 --> 01:05:52,045

So Florida man would be like, like I pictured be like that guy kind of except he

shapeshifts into whatever bizarre person is doing whatever thing.

:

01:05:56,023 --> 01:05:59,548

I Sounds very, sounds very plausible.

:

01:05:59,548 --> 01:06:05,756

Be like, it's a more modern cryptid.

:

01:06:05,756 --> 01:06:07,758

You know, they need Florida man insurance.

:

01:06:07,758 --> 01:06:09,259

That's what need.

:

01:06:09,861 --> 01:06:11,823

Be protected from Florida man.

:

01:06:14,373 --> 01:06:17,946

And then, and then like the, they're actually working in, in cahoots.

:

01:06:17,946 --> 01:06:20,489

They're actually, teamed up.

:

01:06:21,590 --> 01:06:26,194

I'm saying like, you should like waffles should have Florida man insurance is what I'm

saying.

:

01:06:26,995 --> 01:06:29,277

And then you have something really bizarre happens to him.

:

01:06:29,277 --> 01:06:32,669

Like he would, he would file a claim, you know, Florida man insurance.

:

01:06:32,669 --> 01:06:36,853

They don't, they don't, they don't do any claims in the state.

:

01:06:36,853 --> 01:06:38,944

He left as well.

:

01:06:38,985 --> 01:06:42,527

Like I made this claim and then mayhem showed up.

:

01:06:46,172 --> 01:06:50,156

What I mean, you know, I mean, it makes sense.

:

01:06:50,156 --> 01:06:51,186

Yes, I'd play that.

:

01:06:51,186 --> 01:06:57,391

I'd totally go for that because we even have certain things like what in Tokyo, there's

Mr.

:

01:06:57,391 --> 01:06:59,383

In-Between, right?

:

01:06:59,383 --> 01:06:59,824

Yeah.

:

01:06:59,824 --> 01:07:04,659

It's just like, it's just the idea from just that one classic song.

:

01:07:06,111 --> 01:07:07,651

Yeah, yeah, yeah, know.

:

01:07:07,651 --> 01:07:12,531

The the mess between it's the he's trying to suck up.

:

01:07:12,531 --> 01:07:15,291

It's not into our well.

:

01:07:15,551 --> 01:07:23,321

I don't remember if it says he's pulling us in, but he's definitely trying to eat our

energy and feed it to the dead guy.

:

01:07:23,321 --> 01:07:25,211

Yeah, that that part is correct.

:

01:07:25,211 --> 01:07:28,375

I don't remember if he's actually like pulling us in.

:

01:07:30,055 --> 01:07:38,446

I don't remember the exact specifics either, yes, any anything that you any I guess any

any anything, right?

:

01:07:38,446 --> 01:07:39,828

Everything is made of stars.

:

01:07:39,828 --> 01:07:45,003

Anything that crosses his path, he's trying to feed into the into Gaia.

:

01:07:47,705 --> 01:07:50,337

But it really turned around that song, I didn't, what is it?

:

01:07:50,337 --> 01:07:56,241

I heard it a couple months ago in something and it was like, yeah, don't mess with Mr.

:

01:07:56,241 --> 01:07:56,942

In-Between.

:

01:07:56,942 --> 01:07:58,503

And I was like, shit.

:

01:08:01,388 --> 01:08:03,159

Okay, there it is.

:

01:08:03,159 --> 01:08:04,309

That's right.

:

01:08:04,688 --> 01:08:05,420

I Don't hear it.

:

01:08:05,420 --> 01:08:05,890

Okay.

:

01:08:05,890 --> 01:08:16,904

Okay, the damage guardian is unhinged its programming is frayed its work protocols compel

it to reach into other times and Pull Gaia imbued bees to it like you sweetling it will

:

01:08:16,904 --> 01:08:26,458

try to extract anemone from you and feed it to dead Gaia a sorrowful sight were we alive

to see like a deranged toddler stuffing meat into the mouth of its mother's corpse pushing

:

01:08:26,458 --> 01:08:31,220

her drop and drown trying to masticate for her even as the flies land upon her crowded

eyes

:

01:08:32,890 --> 01:08:34,875

That's an amazing visual.

:

01:08:34,875 --> 01:08:39,170

that is visceral as all get out.

:

01:08:39,170 --> 01:08:41,458

I know a bomber pasted it in chat.

:

01:08:43,449 --> 01:08:48,299

I I- I'm in the game, I just pulled up the legend, because I'm in the game.

:

01:08:49,817 --> 01:08:53,417

You can always check TSWDB.com TSWDB.com

:

01:08:56,794 --> 01:09:01,880

zero point worth of pork sponsored by a possible future in the writhing bouquet of

existence

:

01:09:05,020 --> 01:09:11,436

But this it's a one by the way, it's the one legend where the the buzzing comes clean and

says, we didn't have to tell you everything.

:

01:09:13,158 --> 01:09:21,335

Like all the other legends like that don't really say like you sort of implicitly trust

whatever shows up in the lore from the buzzing.

:

01:09:21,335 --> 01:09:21,945

Yeah.

:

01:09:21,945 --> 01:09:22,506

Yeah.

:

01:09:22,506 --> 01:09:26,830

And I remember some Dev streams or tilting was like basically no one is a reliable

narrator.

:

01:09:26,830 --> 01:09:27,170

Yeah.

:

01:09:27,170 --> 01:09:28,490

Even the buzzing.

:

01:09:29,352 --> 01:09:31,564

And this is the one official.

:

01:09:31,564 --> 01:09:45,108

from the horse's mouth they're like so we didn't tell you everything we withheld they're

not saying they lied so much as they lied by omission but you can do you can do a lot of

:

01:09:45,108 --> 01:09:47,230

damage with lying by omission

:

01:09:53,028 --> 01:10:04,269

So yeah, don't know the Dark of Garth of Legends in general like it's some of the I think

it's is that some of the last legends that happened as well I want to say That's gotta be

:

01:10:04,269 --> 01:10:05,529

some of the most recent legends.

:

01:10:05,529 --> 01:10:15,169

I would think it's probably some of the most recent I mean a cult defense I guess

technically comes after that but that's specific to the druid stuff

:

01:10:21,409 --> 01:10:27,855

The stream is brought to you by Kool-Aid, Do Not Drink Me, and Campbell's Pooky Noodle

Soup, podcast by The Spoonful.

:

01:10:27,855 --> 01:10:28,405

I like that.

:

01:10:28,405 --> 01:10:30,547

It's really good.

:

01:10:32,619 --> 01:10:33,674

Shunky.

:

01:10:37,196 --> 01:10:41,562

do you guys want to try and do a little bingo before we...

:

01:10:42,083 --> 01:10:43,485

Bingo?

:

01:10:43,686 --> 01:10:44,527

Finish stuff out?

:

01:10:44,527 --> 01:10:51,455

Jimmy created a way to basically play Daley's bingo.

:

01:10:53,335 --> 01:10:56,255

Say, would you like to explain what this bingo is?

:

01:10:56,955 --> 01:10:58,016

It's bingo.

:

01:10:58,016 --> 01:10:58,637

Yes.

:

01:10:58,637 --> 01:11:03,118

So the idea is it's to do with the daily challenges.

:

01:11:03,118 --> 01:11:09,998

So the main thing is that I put together like a set of, like, think it's like 128 bingo

cards.

:

01:11:09,998 --> 01:11:14,958

And you can use bingosync.com and make a room and paste in those cards.

:

01:11:14,958 --> 01:11:18,418

I have the file on my website so people can grab it.

:

01:11:19,477 --> 01:11:25,382

And yeah, you can generate a random bingo board and then...

:

01:11:27,119 --> 01:11:35,343

Do these different things that all should count towards your daily challenges and attempt

to get a bingo.

:

01:11:39,849 --> 01:11:50,790

It's basically a way to, as we discussed, make it so that if you're going to be coming on

and doing your daily, that you're not just hitting the same exact stuff over and over and

:

01:11:50,790 --> 01:11:52,161

over over again.

:

01:11:52,842 --> 01:12:02,494

That's a way to randomize your own play, essentially, so that you get to replay stuff that

you may not have seen in a while.

:

01:12:04,736 --> 01:12:08,370

So in this card, the middle spot is Dark Agartha.

:

01:12:08,370 --> 01:12:12,273

Middle being pretty powerful for trying to get a bingo line going.

:

01:12:12,894 --> 01:12:15,816

But also, me, maybe not the quickest.

:

01:12:16,438 --> 01:12:17,298

Right.

:

01:12:20,410 --> 01:12:23,374

There's other things that would probably be quicker.

:

01:12:23,374 --> 01:12:25,236

Kill 100 Peduri, my god.

:

01:12:25,236 --> 01:12:28,238

Yeah, some of them are easier than others.

:

01:12:29,943 --> 01:12:31,942

So let's see.

:

01:12:34,295 --> 01:12:39,016

One is this one, So for example, I can do this.

:

01:12:39,936 --> 01:12:42,036

And then, where the hell's the board?

:

01:12:42,036 --> 01:12:42,796

my God.

:

01:12:42,796 --> 01:12:43,657

Where is the board?

:

01:12:43,657 --> 01:12:45,177

I've got the board up.

:

01:12:46,987 --> 01:12:47,328

BAM!

:

01:12:47,328 --> 01:12:49,121

I stole Empower Lucktowsman.

:

01:12:49,121 --> 01:12:50,462

Get screwed.

:

01:12:50,623 --> 01:12:51,184

God dammit.

:

01:12:51,184 --> 01:12:53,877

Now you can't get that one, I already Empowered my Lucktowsman.

:

01:12:58,711 --> 01:13:00,326

and my bank is filled with stuff.

:

01:13:00,326 --> 01:13:01,117

no.

:

01:13:01,380 --> 01:13:03,144

I'm powered waste house man.

:

01:13:07,737 --> 01:13:10,079

And wrist talisman, which gives me three different talismans.

:

01:13:10,079 --> 01:13:13,441

God damn it.

:

01:13:14,202 --> 01:13:16,364

I've been playing for about five seconds.

:

01:13:16,364 --> 01:13:19,787

I'm like, I have, wait, finger, finger, finger signet.

:

01:13:19,787 --> 01:13:20,808

God damn it.

:

01:13:23,328 --> 01:13:26,674

There's a couple signal ones, there's only three different signal ones.

:

01:13:34,784 --> 01:13:35,822

I'm like, wait.

:

01:13:37,926 --> 01:13:41,287

Do I even have wrists?

:

01:13:44,318 --> 01:13:45,491

I got a call to Alvin.

:

01:13:45,491 --> 01:13:46,733

God damn it, that's what I...

:

01:13:46,733 --> 01:13:48,254

no, that wasn't what I was working on.

:

01:13:50,673 --> 01:13:55,245

But I don't have a bingo yet, I just have squares.

:

01:13:56,446 --> 01:14:01,288

Though if we can't get bignos as majority, I'm definitely in the lead for majority at this

point.

:

01:14:02,109 --> 01:14:04,211

We don't have anything to shove into it, god damn it.

:

01:14:04,211 --> 01:14:06,092

Okay.

:

01:14:06,092 --> 01:14:06,654

Freezing?

:

01:14:06,654 --> 01:14:07,495

Get down.

:

01:14:07,495 --> 01:14:08,956

Freezing?

:

01:14:11,312 --> 01:14:12,911

He is being a pain right now.

:

01:14:14,654 --> 01:14:16,485

This one, this one.

:

01:14:17,786 --> 01:14:21,057

She's decided now she's trying to get behind my computer again.

:

01:14:21,057 --> 01:14:25,249

Wait, which things are spirits?

:

01:14:25,349 --> 01:14:26,269

You.

:

01:14:26,830 --> 01:14:30,212

Is that the green ones or is that the fire ones?

:

01:14:30,212 --> 01:14:31,591

Bomber, do you remember?

:

01:14:36,116 --> 01:14:37,297

Could you stop?

:

01:14:37,299 --> 01:14:38,782

Please?

:

01:14:38,782 --> 01:14:41,447

It's spirit was so what the other ones are wisps.

:

01:14:41,447 --> 01:14:42,288

Okay.

:

01:14:45,138 --> 01:14:49,924

I couldn't remember which which because they they're this they're basically look the same

right just different colors.

:

01:14:50,036 --> 01:14:50,928

gosh

:

01:14:57,490 --> 01:15:01,798

I have no idea what Waffle's doing because he's got the bingo board covering the entire

screen.

:

01:15:01,798 --> 01:15:02,919

He does.

:

01:15:04,724 --> 01:15:16,096

Just FYI, what I do Waffle is I just crop just the board and throw that up in the corner

when I'm doing it.

:

01:15:17,713 --> 01:15:20,133

now I'm a floating head in a bowl of soup.

:

01:15:20,133 --> 01:15:21,993

Since I teleported away.

:

01:15:22,773 --> 01:15:24,093

It's the best kind.

:

01:15:25,613 --> 01:15:26,633

Alright.

:

01:15:28,252 --> 01:15:36,839

I realized I looked in my bank and I've got all kinds of from Halloween that I have not

been keeping up on.

:

01:15:39,179 --> 01:15:39,972

Oops.

:

01:15:44,555 --> 01:15:46,775

Okay, I think I can track this.

:

01:15:51,775 --> 01:15:52,719

and then the weapons.

:

01:15:52,719 --> 01:15:55,295

I don't have those weapons on me!

:

01:15:57,547 --> 01:16:00,047

Do you're are you using OBS?

:

01:16:00,787 --> 01:16:02,767

No, I'm using the cam.

:

01:16:03,548 --> 01:16:08,588

do you have a way to like so in OBS you can like.

:

01:16:08,588 --> 01:16:10,748

Crop what's showing?

:

01:16:10,748 --> 01:16:12,508

Can you crop what's showing?

:

01:16:13,628 --> 01:16:14,678

Yeah, I that.

:

01:16:14,678 --> 01:16:16,968

So like I'm saying you could make it just show the board.

:

01:16:16,968 --> 01:16:19,688

You don't need like any of the rest of the screen.

:

01:16:20,068 --> 01:16:21,308

I probably better.

:

01:16:21,308 --> 01:16:25,488

You have a lot on there to empower signets and I'm like I got.

:

01:16:25,488 --> 01:16:27,191

I got shit to empower significance.

:

01:16:27,191 --> 01:16:31,657

I did read I did re-randomize the board a few times because there is a couple that were

like.

:

01:16:32,098 --> 01:16:33,960

Have a good night masick.

:

01:16:35,383 --> 01:16:38,208

Have a good night masick thanks for something by my friend.

:

01:16:38,208 --> 01:16:40,200

I got one a cab.

:

01:16:41,890 --> 01:16:44,190

You got one a cop.

:

01:16:46,050 --> 01:16:46,830

There's two.

:

01:16:46,830 --> 01:16:47,580

Ouija boards.

:

01:16:47,580 --> 01:16:49,170

Do we need Ouija boards?

:

01:16:49,250 --> 01:16:50,470

39.

:

01:16:51,290 --> 01:16:52,798

What did that be?

:

01:16:57,986 --> 01:17:00,132

The little ones count too

:

01:17:21,032 --> 01:17:23,379

Here I am like, hold on.

:

01:17:28,192 --> 01:17:29,652

Updating my inventory.

:

01:17:39,574 --> 01:17:42,630

I'm organizing, organizing my inventory, dang it.

:

01:17:45,068 --> 01:17:46,348

Wait, wait, wait,

:

01:17:47,893 --> 01:17:48,960

39, I think.

:

01:17:58,184 --> 01:18:00,008

my god dude, fire spirits fucking...

:

01:18:00,008 --> 01:18:04,152

They like, sometimes they just launch.

:

01:18:04,152 --> 01:18:06,287

They land and just launch you.

:

01:18:20,425 --> 01:18:24,347

It takes longer than you think to find 50 of these fucking things to kill.

:

01:18:39,478 --> 01:18:40,717

Bank lady!

:

01:18:40,717 --> 01:18:42,403

Okay, here we go.

:

01:18:42,403 --> 01:18:43,815

No wait, I want the bank.

:

01:18:50,998 --> 01:19:02,357

Jimmy are you you're not you're not soup anymore right no I am soup and I have a floating

head actually it's okay so you stayed soup okay good I'm still soup I was worried I was

:

01:19:02,357 --> 01:19:16,717

worried that I wasn't soup anymore that you weren't soup anymore no I'm definitely still

soup good but but somehow when I teleported I it added the floating head back

:

01:19:18,331 --> 01:19:21,334

So I'm a floating head above soup.

:

01:19:30,821 --> 01:19:32,970

Well, I mean, someone's gotta drink that soup.

:

01:19:35,729 --> 01:19:36,769

You threatening me?

:

01:19:39,057 --> 01:19:40,597

I don't know what I'm doing.

:

01:19:42,078 --> 01:19:44,145

Are you threatening me?

:

01:20:03,390 --> 01:20:05,475

setting myself on fire by accident.

:

01:20:14,696 --> 01:20:16,970

So we did have some other news.

:

01:20:16,970 --> 01:20:17,624

Did we?

:

01:20:17,624 --> 01:20:18,652

We had news?

:

01:20:18,652 --> 01:20:19,532

Did we?

:

01:20:24,878 --> 01:20:30,729

We did have some news but it's news now mostly relating to other funcom properties.

:

01:20:33,207 --> 01:20:36,887

Specifically Dune Awakening announced that it's coming to ...

:

01:20:36,887 --> 01:20:38,688

PC early:

:

01:20:38,688 --> 01:20:41,989

They're really pushing hard for Dune Awakening right now.

:

01:20:41,989 --> 01:20:45,629

They released the Communinet Signal number 3 for Dune ...

:

01:20:45,629 --> 01:20:50,709

Awakening to basically say how they're going about the ...

:

01:20:50,709 --> 01:20:51,329

world with it.

:

01:20:51,329 --> 01:20:54,193

They said we're back again with our third edition of the Communinet Signal.

:

01:20:54,193 --> 01:21:01,618

As with previous issues, we're going to round up all the goings on and happening

surrounding Dune Awakening in the past weeks for your reading pleasure.

:

01:21:01,618 --> 01:21:05,340

In the last issue, we shared everything there was to see at Gamescom in Germany.

:

01:21:05,340 --> 01:21:10,103

This time, we're going to take you to conventions in California, Japan, and Brazil.

:

01:21:10,103 --> 01:21:16,447

So even if you didn't get an opportunity to check out our booths in person, we can share a

little bit of Arrakis with you here.

:

01:21:17,147 --> 01:21:20,101

We also have some fantastic artwork created by our community.

:

01:21:20,101 --> 01:21:24,485

New assets right from our own artists and answers to some of your burning questions.

:

01:21:25,006 --> 01:21:36,797

And one of the coolest things I thought they showed in that entire thing was they showed

an Ornithopter work in progress image and it looks baller.

:

01:21:36,797 --> 01:21:38,388

It does, it looks great.

:

01:21:39,107 --> 01:21:43,497

do you what you said on emails reminding people to do the beta sign up surveys relatively

recently as well?

:

01:21:43,497 --> 01:21:43,947

Yes.

:

01:21:43,947 --> 01:21:46,043

I mean, the surveys have been going on.

:

01:21:49,057 --> 01:21:50,687

They have indeed.

:

01:21:53,540 --> 01:21:55,544

Ornithopter.

:

01:21:55,707 --> 01:21:58,215

Insect.

:

01:21:58,215 --> 01:21:59,216

Type.

:

01:21:59,238 --> 01:22:00,281

Flying machine.

:

01:22:00,281 --> 01:22:01,433

Yes, love it.

:

01:22:03,084 --> 01:22:05,094

let's go check that out.

:

01:22:07,315 --> 01:22:08,487

put up there.

:

01:22:09,595 --> 01:22:11,600

Communion and that signal.

:

01:22:16,465 --> 01:22:26,609

Then other things, Dune Spice Wars came up with their community update number four with

new conquests, which I believe in Dune Awakening the conquests are the story mode, sort of

:

01:22:26,609 --> 01:22:31,611

like a way to run through it with like a story progression almost.

:

01:22:32,111 --> 01:22:34,732

mean, wait, you mean Dune Spice Wars, right?

:

01:22:34,732 --> 01:22:35,632

Yes.

:

01:22:36,472 --> 01:22:37,473

That's what I said, right?

:

01:22:37,473 --> 01:22:40,044

Well, since I misheard you, I thought you said Awakening again.

:

01:22:40,044 --> 01:22:40,335

no.

:

01:22:40,335 --> 01:22:42,095

Dune Spice Wars, yeah.

:

01:22:42,836 --> 01:22:44,498

You just said it or I misheard it.

:

01:22:44,498 --> 01:22:46,524

One One of those two, yeah.

:

01:22:46,565 --> 01:22:52,401

Yes, Dune's Spice Wars, the RTS, and they added Fremen and Smuggler Conquest.

:

01:22:52,401 --> 01:22:56,355

So a Fremen conquest, a whole Fremen storyline.

:

01:22:56,579 --> 01:22:57,837

could be cool.

:

01:22:58,999 --> 01:22:59,859

What's that?

:

01:23:02,605 --> 01:23:02,856

What?

:

01:23:02,856 --> 01:23:03,396

I missed that.

:

01:23:03,396 --> 01:23:04,356

did you say?

:

01:23:04,716 --> 01:23:05,863

that's cool.

:

01:23:06,071 --> 01:23:06,124

OK.

:

01:23:06,124 --> 01:23:09,727

Yeah, I thought that was really cool.

:

01:23:09,727 --> 01:23:22,980

And other than that, Aloft, which is a game developed by Astrolab Interactive, published

by Funcom, and they've been pushing it, though, described as a cozy sandbox survival.

:

01:23:22,980 --> 01:23:24,000

So.

:

01:23:25,562 --> 01:23:29,615

Not Conan Exiles, but still survival.

:

01:23:29,925 --> 01:23:30,865

I know I'm in.

:

01:23:30,865 --> 01:23:34,567

I first saw that I was kind of meh.

:

01:23:34,647 --> 01:23:38,730

But I saw the more recent trailer and I kind of like want to check that out.

:

01:23:38,730 --> 01:23:39,690

I kind of dig it.

:

01:23:39,690 --> 01:23:41,931

It's the the artwork looks cool.

:

01:23:42,832 --> 01:23:47,394

The artwork especially looks really cool and it's all about like floating from island to

island.

:

01:23:47,394 --> 01:23:48,886

Got 50.

:

01:23:49,515 --> 01:23:50,455

Nice dude.

:

01:23:50,455 --> 01:23:52,186

What did you get 50 of?

:

01:23:52,186 --> 01:23:53,161

There you go.

:

01:23:53,161 --> 01:23:54,854

Someone else is on the board.

:

01:23:54,854 --> 01:23:55,856

I'm about to be too.

:

01:23:55,856 --> 01:23:59,080

just took a break to talk about the news.

:

01:23:59,080 --> 01:24:04,486

But yeah, no, Aloft looks cool and it's being published by Funcom, so it's developed by

Astrolab Entertainment.

:

01:24:05,649 --> 01:24:07,732

I'm sorry, Astrolab Interactive.

:

01:24:07,732 --> 01:24:08,592

My bad.

:

01:24:14,794 --> 01:24:17,236

Yeah, when I got that email, I'm like, what is this game?

:

01:24:17,236 --> 01:24:17,939

Funcom?

:

01:24:17,939 --> 01:24:18,749

What?

:

01:24:20,812 --> 01:24:22,222

Yeah, and they've been pushing it

:

01:24:30,763 --> 01:24:44,261

I was doing this the other night and like I swear to God I needed to get I think the other

night it was hotel as well I needed to get hotel and like I must have queued for a

:

01:24:44,261 --> 01:24:57,035

scenario like fucking 15 times I kept getting like either castle or mansion I was like god

damn it just let me fucking get hotel already this shit is wrong with you

:

01:25:00,843 --> 01:25:04,851

And I went on a rant about how it's really dumb that we can't pick our stuff.

:

01:25:09,404 --> 01:25:18,022

Don't I mean I generally don't like it I don't like that you that you can only randomize

into dungeons or scenarios It's just super annoying

:

01:25:20,386 --> 01:25:20,831

Yeah?

:

01:25:20,831 --> 01:25:21,653

Yeah.

:

01:25:23,758 --> 01:25:28,685

I mean, it's not changing anytime soon, probably ever, but like, it's...

:

01:25:29,708 --> 01:25:31,690

doesn't make me less annoyed by it.

:

01:25:33,582 --> 01:25:37,428

Actually, that's probably just as more annoying that it's not gonna change.

:

01:25:55,480 --> 01:25:59,246

Weirdest part about being soup is I can't see where I'm attacking.

:

01:26:01,079 --> 01:26:03,719

At least I can run and jump though.

:

01:26:03,719 --> 01:26:05,499

Like, you know?

:

01:26:05,759 --> 01:26:06,429

You can still attack.

:

01:26:06,429 --> 01:26:11,259

I don't think it affects my sprint speed negatively.

:

01:26:11,259 --> 01:26:12,939

And I can jump.

:

01:26:12,939 --> 01:26:17,060

Because apparently, rabbits can't jump and spools of soup can't.

:

01:26:17,060 --> 01:26:19,188

Make it make sense.

:

01:26:36,993 --> 01:26:39,100

I see some other people are getting on the board.

:

01:26:44,243 --> 01:26:45,225

doing the dag signets.

:

01:26:45,225 --> 01:26:48,064

Damn it, that's what I was looking for.

:

01:26:50,889 --> 01:26:51,844

I was like,

:

01:26:55,945 --> 01:26:59,694

I like, I know I got stuff, but I didn't.

:

01:27:07,369 --> 01:27:08,172

Clearing out my inventory.

:

01:27:08,172 --> 01:27:09,089

There we go.

:

01:27:15,677 --> 01:27:16,448

But what do they say?

:

01:27:16,448 --> 01:27:24,829

Earlier, I don't know if it's the same way because I haven't been in the beta,

specifically because if I was in the beta, I couldn't talk about it.

:

01:27:27,238 --> 01:27:29,638

How do we know how to trust you, Mikey?

:

01:27:29,638 --> 01:27:32,038

That's what I mean, we know how to trust you?

:

01:27:32,898 --> 01:27:34,838

Well, I'm not in the beta.

:

01:27:34,838 --> 01:27:37,739

That's exactly what a person that is in the beta would say.

:

01:27:37,739 --> 01:27:39,959

That's what they would say.

:

01:27:40,439 --> 01:27:42,519

I side no NDA.

:

01:27:42,519 --> 01:27:44,039

I side nothing.

:

01:27:44,379 --> 01:27:46,263

I'm allowed to talk about it.

:

01:27:47,991 --> 01:27:49,076

You

:

01:27:51,103 --> 01:27:52,011

Fight Soup Club?

:

01:27:52,011 --> 01:27:53,568

That's the first rule.

:

01:27:55,183 --> 01:27:55,983

Fight,

:

01:27:58,530 --> 01:27:59,908

Soup Fight Club.

:

01:28:00,177 --> 01:28:00,989

Yeah.

:

01:28:02,488 --> 01:28:10,918

don't was trying to- thinking of what would it be like Campbell's Fight Club Soup.

:

01:28:14,144 --> 01:28:16,409

That'd be a hell of like a movie tie-in.

:

01:28:16,409 --> 01:28:17,999

It's chunky.

:

01:28:27,242 --> 01:28:30,709

Actually, I literally think I'm blocked always.

:

01:28:30,709 --> 01:28:34,014

Except for if I go run and do Dark Agartha.

:

01:28:43,414 --> 01:28:45,861

I mean nothing says you can't do like E1, Dr.

:

01:28:45,861 --> 01:28:46,762

Garter.

:

01:28:49,825 --> 01:28:50,654

You know?

:

01:28:52,792 --> 01:28:54,737

Try as you may remember how to jump down.

:

01:28:54,740 --> 01:28:55,922

First try!

:

01:29:05,297 --> 01:29:08,686

jumping down to Dark Agartha.

:

01:29:11,439 --> 01:29:12,962

even have a Dark Gartha build.

:

01:29:12,962 --> 01:29:13,963

Look at me.

:

01:29:13,963 --> 01:29:14,565

Look at me.

:

01:29:14,565 --> 01:29:15,156

Look at me.

:

01:29:15,156 --> 01:29:17,649

It's like I've played this game before.

:

01:29:21,679 --> 01:29:24,643

One could almost be fooled into believing that, that's true.

:

01:29:24,643 --> 01:29:25,524

I know.

:

01:29:31,049 --> 01:29:34,866

Sometimes it's not the most experienced that you hear from.

:

01:29:34,866 --> 01:29:38,121

Sometimes it's just the person who wants to talk about it.

:

01:29:54,867 --> 01:29:57,993

Always remember that, right, when someone is talking about a topic.

:

01:29:57,993 --> 01:30:00,486

Sometimes they are not going to be the most...

:

01:30:04,015 --> 01:30:05,418

most well known on a topic.

:

01:30:05,418 --> 01:30:08,674

They're not going to be the person who is the the biggest expert in the world.

:

01:30:08,674 --> 01:30:10,797

Sometimes it's just going to be

:

01:30:13,161 --> 01:30:16,143

the person capable of talking about it.

:

01:30:31,305 --> 01:30:34,847

Now you, I set this room up as lockout, which is why we can block.

:

01:30:34,847 --> 01:30:38,990

But you, you, when you make the room, you can actually pick.

:

01:30:39,931 --> 01:30:49,777

So if you made it not lockout, then you both would pick the square and it would color it

like split it diagonally and color the square.

:

01:30:50,038 --> 01:30:54,050

know, I don't know what it is for third, but I've seen it diagonal.

:

01:30:54,050 --> 01:30:57,244

Like, so it'll, it'll, it'll split color.

:

01:30:57,244 --> 01:30:58,886

And if you don't do lockout mode.

:

01:30:58,886 --> 01:30:59,460

Okay.

:

01:30:59,460 --> 01:31:13,114

You know, think lockouts more fun because it gives you like, you know, a strategy around

blocking someone else's bingo versus just you both can use this.

:

01:31:13,114 --> 01:31:17,127

you without lockout, you both can just do the same five squares.

:

01:31:17,148 --> 01:31:19,510

It's just who does it faster, I guess, technically.

:

01:31:29,028 --> 01:31:31,649

Gosh, it's been a while since I've done Dark Agartha.

:

01:31:34,254 --> 01:31:35,455

Been a while.

:

01:31:58,574 --> 01:32:03,018

That's the thing, Palmer, I can't see what he's doing.

:

01:32:06,875 --> 01:32:09,772

Okay, so you could if

:

01:32:12,878 --> 01:32:18,145

If Mikey broadcast his shit on Discord, then you could capture from there, potentially.

:

01:32:18,145 --> 01:32:20,208

But you'd have to actually do that.

:

01:32:22,199 --> 01:32:23,678

Would you like me to?

:

01:32:26,770 --> 01:32:28,495

share your screen.

:

01:32:32,821 --> 01:32:34,171

the game.

:

01:32:34,252 --> 01:32:42,056

That is a nice thing about the discord right is it like like literally anyone could be

like yeah I'm just gonna share what I'm doing yeah and you know what mean like you don't

:

01:32:42,056 --> 01:32:45,938

have to like strip like have streaming shit set up yourself or anything like that.

:

01:32:46,018 --> 01:32:48,099

You don't necessarily need the audio.

:

01:32:53,543 --> 01:32:56,485

You trying to tell waffle what he needs or doesn't need?

:

01:32:56,485 --> 01:32:58,066

How dare you?

:

01:32:58,066 --> 01:32:59,317

You don't need that.

:

01:32:59,317 --> 01:33:02,363

How dare you, sir?

:

01:33:02,569 --> 01:33:05,110

You don't need that.

:

01:33:06,031 --> 01:33:08,873

you trying to trying to Florida's plane?

:

01:33:11,986 --> 01:33:14,608

Okay, Florida Splain is a thing now because I just made it up.

:

01:33:14,608 --> 01:33:15,890

I everyone to use that.

:

01:33:15,890 --> 01:33:18,512

Instead of Mansplain, Florida Splain.

:

01:33:18,512 --> 01:33:19,563

Florida Splain.

:

01:33:23,590 --> 01:33:31,840

I shared it so yeah give me one second I gotta move this word into that I was gonna say do

it do what you got to do on your end

:

01:33:43,640 --> 01:33:45,192

my itty bitty self.

:

01:33:46,576 --> 01:33:47,698

Alright, you're tiny.

:

01:33:47,698 --> 01:33:52,967

It does add the added challenge of when you go to target something, I do have to look up

at them.

:

01:33:53,629 --> 01:33:54,520

Yeah.

:

01:33:59,654 --> 01:34:01,099

All the way the heck over there.

:

01:34:02,662 --> 01:34:04,427

What are you doing all the way over here, dude?

:

01:34:04,562 --> 01:34:06,657

I don't know you can run away from me like that.

:

01:34:19,386 --> 01:34:22,206

And just to make it interesting, I'm not just doing E1.

:

01:34:25,351 --> 01:34:25,672

shoot.

:

01:34:25,672 --> 01:34:25,872

shoot.

:

01:34:25,872 --> 01:34:26,432

Get out of there.

:

01:34:26,432 --> 01:34:27,312

Get out of there.

:

01:34:27,312 --> 01:34:28,242

Get out of there.

:

01:34:28,242 --> 01:34:28,912

Move.

:

01:34:28,912 --> 01:34:30,672

Yeah, you don't stand a nap.

:

01:34:34,038 --> 01:34:36,649

Now you're trying to Florida's plane to Mikey.

:

01:34:36,650 --> 01:34:37,531

That's right.

:

01:34:37,531 --> 01:34:40,835

It's a Jersey explain Jersey.

:

01:34:40,835 --> 01:34:43,837

Wait, I thought it was the whoever is doing the explaining.

:

01:34:43,837 --> 01:34:45,553

That's what the name that's what it's attached to.

:

01:34:45,553 --> 01:34:47,410

That's why it's called man.

:

01:34:47,410 --> 01:34:48,181

No, no, no.

:

01:34:48,181 --> 01:34:50,142

I it around for the Florida thing.

:

01:34:50,743 --> 01:34:52,345

That's the whole point.

:

01:34:52,345 --> 01:34:53,085

I changed.

:

01:34:53,085 --> 01:34:56,848

I changed the rule that that rule has changed itself.

:

01:35:01,906 --> 01:35:02,598

Go, go, go, go.

:

01:35:02,598 --> 01:35:05,434

I'm not even looking at what the things are.

:

01:35:09,276 --> 01:35:10,498

So means you can New York-splain?

:

01:35:10,498 --> 01:35:11,290

Yeah.

:

01:35:14,278 --> 01:35:16,035

And I can Jersey-splain.

:

01:35:18,632 --> 01:35:35,892

sounds as a toxic spores did Jersey's plane sounds a lot like a thing though also kind of

just sounds like you're saying Jersey is a plane it's Jersey plane yeah that's just a

:

01:35:35,892 --> 01:35:39,088

version of playing right playing playing old Jersey

:

01:35:52,727 --> 01:35:54,905

it's probably a thing I have to stand in.

:

01:36:00,236 --> 01:36:01,617

yeah, that one.

:

01:36:01,737 --> 01:36:03,298

That's the...

:

01:36:03,579 --> 01:36:08,692

You stand in the ring so that you don't die to the...

:

01:36:08,692 --> 01:36:10,804

the fungus?

:

01:36:11,144 --> 01:36:13,746

Yeah, it's the fungus effect.

:

01:36:14,987 --> 01:36:16,108

Or something.

:

01:36:16,876 --> 01:36:21,612

I think that's literally like the fungus trying to consume you or some shit like that.

:

01:36:29,062 --> 01:36:30,102

Hey GK!

:

01:36:32,319 --> 01:36:33,879

Pardon me, hatchling.

:

01:36:33,879 --> 01:36:34,649

Move out of the way.

:

01:36:34,649 --> 01:36:36,339

I'm trying to see what this GK can do.

:

01:36:36,339 --> 01:36:37,600

No, you're not gonna move?

:

01:36:37,600 --> 01:36:38,400

I'm just gonna die.

:

01:36:38,400 --> 01:36:39,300

That's fine.

:

01:36:39,300 --> 01:36:40,920

I was just stepping into spores.

:

01:36:40,920 --> 01:36:42,380

It's okay.

:

01:36:43,120 --> 01:36:49,360

But where the fungus that survives in the world, for it feeds indiscriminately, this diet

may have had some unusual results.

:

01:36:49,360 --> 01:36:51,400

And why is it that color?

:

01:36:51,840 --> 01:36:56,620

Did you just die while trying to read the lore?

:

01:36:56,620 --> 01:36:57,261

Is that what happened?

:

01:36:57,261 --> 01:36:58,861

No, no, almost.

:

01:36:58,861 --> 01:37:01,471

Almost died while trying to read the lore.

:

01:37:02,809 --> 01:37:04,571

I wasn't paying attention to that screen for second.

:

01:37:04,571 --> 01:37:07,303

I didn't actually die.

:

01:37:07,303 --> 01:37:08,074

didn't actually die.

:

01:37:08,074 --> 01:37:09,895

I almost died.

:

01:37:10,096 --> 01:37:11,156

Almost died.

:

01:37:11,156 --> 01:37:12,297

difference, yeah.

:

01:37:14,073 --> 01:37:15,855

Alright GK, I forget this fight.

:

01:37:15,855 --> 01:37:16,773

Do I need a...

:

01:37:16,773 --> 01:37:17,717

I think I need an Impair?

:

01:37:17,717 --> 01:37:22,200

Only if he has Animadrain and or Redistribution.

:

01:37:28,140 --> 01:37:29,081

No.

:

01:37:29,823 --> 01:37:31,826

doesn't have anima drain or anna retribution.

:

01:37:31,826 --> 01:37:33,367

You don't need an impair.

:

01:37:33,911 --> 01:37:34,211

okay.

:

01:37:34,211 --> 01:37:38,417

I was like, I thought this one, I thought he always did.

:

01:37:38,417 --> 01:37:39,378

So that's good to know.

:

01:37:39,378 --> 01:37:44,365

He has the anima drain, like I feel like most of the time, but it actually isn't

mandatory.

:

01:37:46,325 --> 01:37:48,966

It's just like the most common one that he has.

:

01:38:05,865 --> 01:38:09,155

It is trippy fighting from the smaller angle, I must say.

:

01:38:18,710 --> 01:38:19,667

Jebus.

:

01:38:22,110 --> 01:38:29,945

I'm just running around like a madman and sort of like how like you're in your first

person playthrough you have to you know you find yourself looking directions you don't

:

01:38:29,945 --> 01:38:36,169

normally look yeah yeah it's that same sort of effect like I'm always looking up

:

01:38:52,572 --> 01:38:53,505

Yeah, GQ?

:

01:38:57,139 --> 01:39:00,921

So that wasn't the E level that I'm currently at.

:

01:39:00,921 --> 01:39:02,976

That wasn't my max E level.

:

01:39:03,380 --> 01:39:04,642

I'll just say that.

:

01:39:06,378 --> 01:39:07,598

But wasn't E1.

:

01:39:07,598 --> 01:39:08,708

But it wasn't E1 either.

:

01:39:08,708 --> 01:39:10,518

It was like E3.

:

01:39:10,998 --> 01:39:11,928

Gotcha.

:

01:39:14,132 --> 01:39:15,382

We did you get it?

:

01:39:15,383 --> 01:39:16,243

Yep.

:

01:39:17,203 --> 01:39:18,904

You got to mark your square, dude.

:

01:39:19,224 --> 01:39:20,863

I'm getting there.

:

01:39:20,863 --> 01:39:21,286

Bam.

:

01:39:21,286 --> 01:39:24,827

I technically should have marked it like as soon as gatekeeper died.

:

01:39:24,988 --> 01:39:26,248

That's when the.

:

01:39:26,248 --> 01:39:28,679

Well, I also knew that neither one of you was in darker Garthas.

:

01:39:28,679 --> 01:39:29,351

was pretty safe.

:

01:39:29,351 --> 01:39:32,553

I mean, pretty safe from that being stolen.

:

01:39:32,553 --> 01:39:36,747

I'm operating like in the back of my head, I'm still picking up like bingo brawler stuff.

:

01:39:36,747 --> 01:39:47,707

It's like you know like think like five seconds to mark the square or something Okay,

yeah, or if you're actually playing people that can see what you're doing right like if

:

01:39:47,707 --> 01:40:00,467

you're then The other person could be doing it neither of you would know that so I mean

kind of the point of yeah Yeah, yeah You don't want to waste you like it would be

:

01:40:00,467 --> 01:40:03,395

detrimental if you don't immediately mark it

:

01:40:05,587 --> 01:40:08,467

If for no other reason than they could mark it before you, technically.

:

01:40:08,467 --> 01:40:08,754

Right?

:

01:40:08,754 --> 01:40:09,155

Yes.

:

01:40:09,155 --> 01:40:10,075

Yeah.

:

01:40:10,157 --> 01:40:11,619

You just lose it.

:

01:40:41,260 --> 01:40:43,509

I remembered about something the other day.

:

01:40:45,610 --> 01:40:46,839

And it was,

:

01:40:50,858 --> 01:40:58,702

The idea that when you died, you had to, if you wanted to transport somewhere, you had to

reset yourself.

:

01:40:59,184 --> 01:41:00,105

Yeah.

:

01:41:00,105 --> 01:41:01,366

In old TSW.

:

01:41:03,803 --> 01:41:06,569

Yeah, I had like a...

:

01:41:06,569 --> 01:41:08,162

I had a set of gear I used for that.

:

01:41:08,162 --> 01:41:12,360

I had like a set of white gear in TSW that I put on before I did a reset.

:

01:41:12,862 --> 01:41:14,315

Remember your gear had to be repaired?

:

01:41:14,315 --> 01:41:15,737

Mm-hmm.

:

01:41:20,007 --> 01:41:23,455

So that was sort of like, want to transport somewhere and yeah so you had to...

:

01:41:23,455 --> 01:41:26,191

You had to kill yourself every time.

:

01:41:28,815 --> 01:41:31,619

You remember like the first Matrix, right?

:

01:41:31,619 --> 01:41:34,873

When the guy starts unplugging people.

:

01:41:36,579 --> 01:41:37,549

of the guy that betrays them.

:

01:41:37,549 --> 01:41:39,000

Mm-hmm.

:

01:41:39,101 --> 01:41:44,554

It starts like literally unplugging them in real life and in the Matrix they just sort of

like fall over.

:

01:41:44,554 --> 01:41:46,985

Like they just flop.

:

01:41:47,846 --> 01:41:51,768

I was like TSW like during anniversary stuff or whatever.

:

01:41:51,768 --> 01:41:53,849

Like world bosses.

:

01:41:54,689 --> 01:41:58,631

After it's dead you see a hundred people just flop over like they just got unplugged.

:

01:41:59,412 --> 01:42:02,453

That was always funny.

:

01:42:03,134 --> 01:42:04,215

Just flub-flub.

:

01:42:04,215 --> 01:42:05,035

Yeah.

:

01:42:16,004 --> 01:42:17,121

something

:

01:42:20,124 --> 01:42:23,772

I'm like trying to figure out.

:

01:42:23,772 --> 01:42:29,122

I'm doing one of the kill ones and I'm like how do I remember?

:

01:42:34,059 --> 01:42:35,600

I'm just trying to count in my head.

:

01:42:35,600 --> 01:42:39,850

I mean you could look at your achievement and just see like where you're at I suppose.

:

01:42:39,850 --> 01:42:40,870

Yeah.

:

01:42:41,190 --> 01:42:49,402

I have In Farmer installed so I just check spirits and then did it until it went up 50 you

know.

:

01:42:59,852 --> 01:43:02,453

So just hear me just ranking up numbers.

:

01:43:06,243 --> 01:43:07,396

You're not a familiar.

:

01:43:07,396 --> 01:43:09,702

At the way, you're not a familiar.

:

01:43:13,076 --> 01:43:14,044

Run.

:

01:43:17,632 --> 01:43:18,333

to

:

01:43:23,200 --> 01:43:24,740

46.

:

01:43:28,224 --> 01:43:29,208

50.

:

01:43:35,136 --> 01:43:36,600

54

:

01:43:43,072 --> 01:43:48,616

58 because I will easily lose count 62

:

01:43:50,908 --> 01:43:52,646

63.

:

01:43:55,420 --> 01:43:56,948

67.

:

01:44:00,540 --> 01:44:02,036

68

:

01:44:05,436 --> 01:44:07,946

69 noise nice.

:

01:44:07,946 --> 01:44:10,432

Thank you 70

:

01:44:12,775 --> 01:44:24,693

my game crashed no 71 no that should be on the board game crash game crash yeah 72 will

just fucking like control delete their game that's not

:

01:44:27,304 --> 01:44:28,731

FutureTech Cash.

:

01:44:36,434 --> 01:44:38,621

Wait a minute, the future tech cash is dropping again?

:

01:44:40,712 --> 01:44:41,524

Yeah.

:

01:44:41,711 --> 01:44:42,713

Nice.

:

01:44:42,922 --> 01:44:44,200

74.

:

01:44:46,494 --> 01:44:47,682

think that's where it was.

:

01:44:53,278 --> 01:44:56,451

76 I have a theory by the way

:

01:44:58,240 --> 01:44:59,442

I have a theory by the way.

:

01:44:59,442 --> 01:45:04,254

My theory is that my character is really small, right?

:

01:45:04,254 --> 01:45:05,385

They shortened me, right?

:

01:45:05,385 --> 01:45:06,625

We all know this.

:

01:45:06,666 --> 01:45:08,326

That's not the surprising thing.

:

01:45:08,727 --> 01:45:19,813

The thing is that I believe that the drop rate for caches is extremely small for me.

:

01:45:21,034 --> 01:45:25,096

And my theory is that they somehow tied

:

01:45:25,628 --> 01:45:27,602

in the spaghetti code way.

:

01:45:30,876 --> 01:45:33,179

You think you drop rate to your size?

:

01:45:33,621 --> 01:45:37,889

That the drop rate for caches is tied to the size of your character.

:

01:45:37,889 --> 01:45:39,756

I don't think so.

:

01:45:39,953 --> 01:45:42,086

It sounds crazy, right?

:

01:45:43,784 --> 01:45:46,627

Well, because it is crazy.

:

01:45:46,627 --> 01:45:47,329

It is crazy.

:

01:45:47,329 --> 01:45:49,120

I am now...

:

01:45:49,120 --> 01:45:50,091

Okay, there we go.

:

01:45:50,091 --> 01:45:51,196

That's probably 100.

:

01:45:51,196 --> 01:45:53,393

I probably killed over 100 now at this point.

:

01:45:53,393 --> 01:45:55,254

And guess how many caches have dropped?

:

01:45:57,764 --> 01:45:59,552

There is code for it actually though.

:

01:45:59,552 --> 01:46:01,067

There's,

:

01:46:02,933 --> 01:46:09,212

like a hundred I just killed a hundred and how many cash is one one cash.

:

01:46:12,495 --> 01:46:13,592

Bingo!

:

01:46:15,586 --> 01:46:16,586

you didn't get the bottom.

:

01:46:16,586 --> 01:46:17,606

Very nice.

:

01:46:17,606 --> 01:46:18,347

Very nice.

:

01:46:18,347 --> 01:46:25,257

by the way, I literally killed the gin, the last boss, and then the game crashed.

:

01:46:25,257 --> 01:46:27,007

And I was like, mother.

:

01:46:32,700 --> 01:46:33,971

Congratulations, Jimmy.

:

01:46:33,971 --> 01:46:34,762

Well done.

:

01:46:34,762 --> 01:46:35,400

Well done.

:

01:46:35,400 --> 01:46:37,103

I close.

:

01:46:38,260 --> 01:46:41,466

I was going for that diagonal.

:

01:46:41,466 --> 01:46:43,908

I had blocked your diagonal with the Hellfallen.

:

01:46:43,908 --> 01:46:44,868

Yes.

:

01:46:45,709 --> 01:46:49,893

I was like, but I was in the middle of killing Familiar, so it's not like I was actually

at that point yet.

:

01:46:49,893 --> 01:46:53,636

Although I could have done Hellfallen why did Hellfallen before I did Hotel?

:

01:46:54,336 --> 01:46:55,317

What's that?

:

01:46:55,437 --> 01:46:57,738

I did Hellfallen before I did Hotel.

:

01:46:57,839 --> 01:46:59,880

Yeah, and I didn't see it.

:

01:46:59,929 --> 01:47:03,529

So it would have been like, well damn it, I don't have anywhere to go.

:

01:47:03,529 --> 01:47:04,559

That was the only one I had.

:

01:47:04,559 --> 01:47:15,189

That's why I said once I did the signets and I looked and you had done the wrist talismans

and you had done the luck talismans down at the bottom.

:

01:47:15,189 --> 01:47:19,189

Then I was like, well, I can't go that way and I can't go that way.

:

01:47:19,609 --> 01:47:21,549

The only way I can go is diagonal.

:

01:47:21,549 --> 01:47:24,399

If two person bingo, you would have more options.

:

01:47:24,399 --> 01:47:25,449

Yeah.

:

01:47:26,925 --> 01:47:28,746

Well even still, that's just you and me.

:

01:47:28,746 --> 01:47:29,867

you would have, sorry.

:

01:47:29,867 --> 01:47:35,972

So basically if Waffle wasn't playing, you would have had like row four to go for.

:

01:47:35,972 --> 01:47:36,733

Right, yes.

:

01:47:36,733 --> 01:47:37,203

Okay.

:

01:47:37,203 --> 01:47:40,015

That would have been the only one I think you could have gone for.

:

01:47:41,076 --> 01:47:45,179

Other than if you tried to do Hellfallen quicker, I suppose.

:

01:47:45,179 --> 01:47:48,891

But it's like after Dark of Gartham, maybe I could have tried Hellfallen, yeah.

:

01:47:51,625 --> 01:48:01,365

Like maybe could've done that with the familiars, but you may have already been in there

already, so I would've already been little bit I'm E12, so like doing Hellfallen story

:

01:48:01,365 --> 01:48:08,765

mode, which is also the only way you can do Hellfallen anyways, but is stupid fast, right?

:

01:48:08,765 --> 01:48:11,365

I'm just like, two-shotting a boss or something.

:

01:48:11,365 --> 01:48:13,841

And I can still do it fast.

:

01:48:15,529 --> 01:48:22,510

And then I mean, I would honestly say the scenarios are kind of like the evener because

those are just straight time.

:

01:48:22,510 --> 01:48:23,290

Right.

:

01:48:23,290 --> 01:48:31,470

So whether you're doing S and P one or 17, it does not matter.

:

01:48:31,470 --> 01:48:31,800

Right.

:

01:48:31,800 --> 01:48:44,684

I mean, I guess technically the kill time on the boss could be if you were trying to win

like really hard, you would just do S and P one if only to make the boss timer shorter.

:

01:48:45,408 --> 01:48:46,218

Right?

:

01:48:46,399 --> 01:48:47,610

Sure.

:

01:48:47,610 --> 01:48:50,212

the waves are just timed, period, flat.

:

01:48:50,212 --> 01:48:51,063

Like, you can't do it.

:

01:48:51,063 --> 01:48:53,945

Like, no matter how fast you kill shit, the wave is the wave.

:

01:48:53,945 --> 01:48:54,546

Yeah.

:

01:48:54,546 --> 01:48:57,068

But the boss can be shortened.

:

01:48:57,489 --> 01:48:59,050

Now, I did as high as I could go.

:

01:48:59,050 --> 01:49:02,173

I did an E12 S &P because I just needed this to live.

:

01:49:02,173 --> 01:49:03,150

You know?

:

01:49:03,150 --> 01:49:12,137

But if I was racing someone, I would do level one just so that the boss timer is quicker,

I guess.

:

01:49:16,837 --> 01:49:18,137

Yeah, I don't know.

:

01:49:18,977 --> 01:49:21,437

And again, this is is set for lockout.

:

01:49:21,437 --> 01:49:25,497

If you play without lockout, then we both could have been marking squares.

:

01:49:25,597 --> 01:49:26,657

Right.

:

01:49:27,657 --> 01:49:29,227

Then I wouldn't have had to have chosen.

:

01:49:29,227 --> 01:49:30,997

I would have I probably would have done darker Garth.

:

01:49:30,997 --> 01:49:32,777

I probably would have done something else.

:

01:49:34,834 --> 01:49:38,116

But I was like, I'm doing it, I'm doing it, I'm going for it.

:

01:49:38,677 --> 01:49:45,404

I went for the bottom one because I felt like it was probably the fastest, but I'm not, I

guess I'm not positive.

:

01:49:45,404 --> 01:49:54,695

Maybe, so like column one is the thing I didn't like about a lot of the other ones is they

have like kill a hundred of stuff, right?

:

01:49:54,695 --> 01:49:57,644

A hundred ghouls and a hundred cultists in column one.

:

01:49:57,644 --> 01:49:59,455

Everything else is fast.

:

01:49:59,636 --> 01:50:01,717

Empower, empower, empower, right?

:

01:50:01,717 --> 01:50:03,995

Like those are really, really fast.

:

01:50:03,995 --> 01:50:16,968

Mm-hmm, but killing 200 of anything I mean I did have to go to the to the auction hall and

and find if I sign it's the stuff in there That's why yeah, I had to buy a salt rifle.

:

01:50:16,968 --> 01:50:28,055

I'm like, don't have Yeah, yeah same I was like, yeah the assault rifle that I have is it

even though I've just been playing so I think I've done two streams so far Where I was

:

01:50:28,055 --> 01:50:32,137

playing bingo like just with my own dailies just okay what I could do

:

01:50:32,326 --> 01:50:33,138

And,

:

01:50:35,683 --> 01:50:50,097

I will say that I have straight up with my legendary gear paid like 2k to rip out a glyph

that's maxed to put in a non-level glyph in order to empower that glyph in that slot to

:

01:50:50,097 --> 01:50:53,580

get the challenge and then rip it back out and put the right glyph back in.

:

01:50:53,580 --> 01:50:56,762

Like just to make the, just to get the bingo card, you know?

:

01:50:59,789 --> 01:51:01,075

But no, I was,

:

01:51:03,440 --> 01:51:04,121

go back a bit.

:

01:51:04,121 --> 01:51:13,128

When I started thinking that there was a correlation between your character's height and

drop rate for caches, it was because of the FutureTech cache.

:

01:51:13,128 --> 01:51:18,093

Before they instituted, before they, they started with the, what cache do they have for

Halloween?

:

01:51:18,093 --> 01:51:19,274

It was the...

:

01:51:20,924 --> 01:51:21,894

think of it.

:

01:51:23,875 --> 01:51:24,585

The haunted cash.

:

01:51:24,585 --> 01:51:25,315

Yes.

:

01:51:25,315 --> 01:51:29,279

They had the haunted cash for Halloween and they had the future tech cash before that.

:

01:51:29,279 --> 01:51:35,380

And so I was like, I'm going to go farm some future tech cashes so I can get my stack back

up to 100.

:

01:51:35,380 --> 01:51:43,825

Because when we did the show where during the anniversary where you were giving away the

keys and I was giving away the cashes.

:

01:51:43,825 --> 01:51:44,705

Yeah.

:

01:51:44,705 --> 01:51:46,726

Almost everyone asked for future tech.

:

01:51:47,006 --> 01:51:47,806

Yeah.

:

01:51:47,818 --> 01:51:48,159

Right.

:

01:51:48,159 --> 01:51:53,301

And so and I guess they took notice of that and they said, hey, we're bringing back future

tech.

:

01:51:54,201 --> 01:51:56,203

Because we have not had it in a long time.

:

01:51:56,203 --> 01:52:00,125

And so I use that time to bring my future tech cash stack back up to 100.

:

01:52:00,125 --> 01:52:06,168

And I was sitting there farming zombies for what felt like forever.

:

01:52:06,408 --> 01:52:08,271

And I only got like five.

:

01:52:08,271 --> 01:52:11,252

You get like a diminishing return as well.

:

01:52:11,332 --> 01:52:12,612

I'm not sure.

:

01:52:12,808 --> 01:52:23,674

Like Vomr said, like, of the day, but I think it might also be one of those things where

it's like, maybe not of the day for you, but like of the day, period.

:

01:52:23,849 --> 01:52:25,476

I mean, like of anyone's day.

:

01:52:25,476 --> 01:52:28,077

my gosh, wait, my cat's behind the computer again.

:

01:52:28,348 --> 01:52:31,018

Is he going to decided to cut you off?

:

01:52:31,018 --> 01:52:31,869

Quite possibly.

:

01:52:31,869 --> 01:52:33,459

It's bedtime.

:

01:52:33,459 --> 01:52:35,680

I'm biting through your power cord now.

:

01:52:37,353 --> 01:52:37,981

How did you get back?

:

01:52:37,981 --> 01:52:39,362

How did you get back there?

:

01:52:40,937 --> 01:52:42,819

Okay, well I can't reach her.

:

01:52:42,819 --> 01:52:45,521

Ways and means, that's how I get back there.

:

01:52:45,521 --> 01:52:46,923

Gosh, this cat.

:

01:52:46,923 --> 01:52:59,263

Okay, so just as an example of how I know this is a thing in Seeker World in general is

that, you remember in scenarios dropped augments in TSW?

:

01:52:59,263 --> 01:53:01,795

they could drop gold augments, they were rare.

:

01:53:04,476 --> 01:53:15,916

Which is behind me the drops rate of that seemed like horrible like just but but then also

some people were just like have this rain gold for them and then other people it gets you

:

01:53:15,916 --> 01:53:18,203

go like never get a fucking goal, right?

:

01:53:18,224 --> 01:53:30,791

Okay, and I remember specifically tilty addressing that on a dev stream was that the

correct amount of gold augments were Being given out like the the code was like, you know,

:

01:53:30,791 --> 01:53:33,308

so many X gold augments should

:

01:53:33,308 --> 01:53:35,851

be given out a day essentially, right?

:

01:53:35,851 --> 01:53:38,676

Like didn't want to flood the system with Go Log Rants.

:

01:53:38,676 --> 01:53:42,190

However, the way it was doing it was like,

:

01:53:43,822 --> 01:53:45,113

was not spread out.

:

01:53:45,113 --> 01:53:55,121

basically whoever was in the time zone that was on after like the server restart or after

that the internal ticker ticked over like got on those fuckers that would rain gold and

:

01:53:55,121 --> 01:53:57,024

everyone else would be fucked for the rest of the day.

:

01:53:57,024 --> 01:53:59,856

And they're like no the server's giving out the right amount of gold.

:

01:53:59,856 --> 01:54:01,877

They're like it's perfectly fine.

:

01:54:01,877 --> 01:54:11,715

You're like is it all the same fucking time jackass and all of the same people which

explains like shoddy was always up like

:

01:54:11,823 --> 01:54:25,246

in the morning like in Germany and he every time he did his S &Ps he fucking gold and then

by the time I get online and do my in my morning nothing interesting okay like just know

:

01:54:25,246 --> 01:54:26,006

that

:

01:54:27,716 --> 01:54:39,185

It's a thing that the game has done in the past where it's said like there's a drop rate

and we're making it sort of thin out after it's reached a certain amount, but it's not

:

01:54:39,185 --> 01:54:40,557

necessarily for you.

:

01:54:40,557 --> 01:54:43,719

It can be server wide, right?

:

01:54:43,719 --> 01:54:44,700

Okay.

:

01:54:44,700 --> 01:54:51,885

And they've in the past done incorrect waiting or essentially no waiting at all.

:

01:54:52,106 --> 01:54:56,369

And so they just sort of go when they go and then they...

:

01:54:58,246 --> 01:55:01,088

sort of disappear or get super rare.

:

01:55:01,388 --> 01:55:02,468

Okay.

:

01:55:02,789 --> 01:55:10,735

So I would be more inclined to think that something like that is happening with the cash

than your size.

:

01:55:10,735 --> 01:55:11,836

Than my size?

:

01:55:11,836 --> 01:55:14,017

Well, the only thing I had to go off of was my size.

:

01:55:14,017 --> 01:55:17,960

So the only way to really test this would I would have to basically...

:

01:55:17,960 --> 01:55:20,402

say, think about this, think about this, Mikey.

:

01:55:20,483 --> 01:55:21,704

FutureTech came back.

:

01:55:21,704 --> 01:55:23,025

Everyone likes FutureTech.

:

01:55:23,025 --> 01:55:26,833

How many people out there are out there farming FutureTech caches right now?

:

01:55:26,833 --> 01:55:29,804

or just when that started happening, right?

:

01:55:29,804 --> 01:55:30,405

Yeah.

:

01:55:30,405 --> 01:55:36,167

So it's likely that other people were doing it and getting, essentially just stealing

drops from you.

:

01:55:36,167 --> 01:55:37,567

You were being robbed.

:

01:55:37,863 --> 01:55:39,098

It's fair, yeah.

:

01:55:39,098 --> 01:55:40,429

And that's fair too.

:

01:55:40,523 --> 01:55:49,092

I think that was the more likely outcome than arbitrarily tying the Than having the drop

rate be based off of some random variable.

:

01:55:49,413 --> 01:55:52,604

Now, I would love to know that that is a true thing.

:

01:55:52,604 --> 01:55:55,155

they were just like, fuck short people.

:

01:55:55,155 --> 01:55:59,295

Well, that's like my theory of, how do I test this?

:

01:55:59,295 --> 01:56:01,115

How do we test this?

:

01:56:01,315 --> 01:56:02,916

You have to make a tall character.

:

01:56:02,916 --> 01:56:07,816

I would have to have an extra tall character, you'd have to farm zombies at the same time.

:

01:56:07,816 --> 01:56:13,656

Make a new character and make it male, because males in Seagrille are taller by default

anyways.

:

01:56:13,656 --> 01:56:18,976

So make a new male character and make the slider all the way up, and then go...

:

01:56:18,976 --> 01:56:21,402

But the thing is, I think when you...

:

01:56:21,402 --> 01:56:26,033

So you have to get to a certain level like what 15 for cash is to even drop for you.

:

01:56:26,033 --> 01:56:34,436

And like when you first get a cash, it does seem like you get a bunch just in general,

like the game sort of knows that you've never gotten any or something.

:

01:56:34,436 --> 01:56:34,996

Right.

:

01:56:34,996 --> 01:56:40,757

It seems like anyways, that could just be like confirmation bias, honestly.

:

01:56:40,757 --> 01:56:41,438

Right.

:

01:56:41,438 --> 01:56:49,240

But even as you said, if it's like a time based thing and other people are stealing them

at the same time, then the only thing that would really make sense is that if someone else

:

01:56:49,240 --> 01:56:50,560

was there.

:

01:56:50,588 --> 01:57:02,965

at the same time, very tall, and we both farmed stuff simultaneously, because if the time-

You have to do it at a time that you assume is dead.

:

01:57:04,847 --> 01:57:09,479

as well because otherwise you have no idea what other people are screwing both them.

:

01:57:10,280 --> 01:57:10,840

True.

:

01:57:10,840 --> 01:57:11,821

Potentially.

:

01:57:11,821 --> 01:57:15,543

True, but if they're screwing both participants over at the same time.

:

01:57:15,703 --> 01:57:19,235

Yeah, but that doesn't necessarily mean it's equal, right?

:

01:57:20,861 --> 01:57:30,761

I'm just saying you need to lower the amount of variables so you would want it if you're

trying to do your scientific test of this You'd want to do it at like I don't know 10 p.m.

:

01:57:30,761 --> 01:57:48,201

EST or something like or even a even 11 you want like the end of East Coast but before but

like really you Okay, or or late West Coast gets on like There's there is a dead zone kind

:

01:57:48,201 --> 01:57:49,601

of between

:

01:57:49,669 --> 01:57:55,052

Right, and so then I would have to, but even doing it on different days, even that itself

is a different...

:

01:57:55,052 --> 01:57:57,573

Yeah, even a different day could matter potentially.

:

01:57:57,573 --> 01:57:58,793

Could matter potentially as well.

:

01:57:58,793 --> 01:58:08,087

So I'd have to have, that's why I feel like having someone else there simultaneously,

doing it at the same time that would be of a normal or taller height, that if we both

:

01:58:08,087 --> 01:58:16,410

basically kill, try to kill the same amount of zombies like in New England, say, jumping

on a car and killing the same amount of zombies in the same amount of time,

:

01:58:16,794 --> 01:58:23,286

that we should, in theory, end up with the same amount, right?

:

01:58:26,684 --> 01:58:41,082

I mean, not necessarily, but I mean, within a margin, you know, within like within a what

is what is the general margin for randomization like 5 % I think it's within 5 % Yeah.

:

01:58:42,832 --> 01:58:44,175

That it's like within...

:

01:58:46,680 --> 01:58:48,409

I'm soup, soup baby.

:

01:58:50,156 --> 01:58:51,098

Soup with a floating head.

:

01:58:51,098 --> 01:58:56,476

Electric soup, it's very I'm on the mailbox.

:

01:58:56,546 --> 01:58:57,547

Hold on a sec.

:

01:58:57,547 --> 01:59:01,493

seem to have, yeah, not the easiest time jumping or at least, there you go.

:

01:59:04,685 --> 01:59:08,431

Yeah, well for me I was on it, but it's one of those desync things, right?

:

01:59:08,431 --> 01:59:09,571

yeah, yeah.

:

01:59:10,073 --> 01:59:15,751

So I was just trying to get to where it looks like I'm on it for both me and Waffle.

:

01:59:17,971 --> 01:59:18,816

Understandable.

:

01:59:18,816 --> 01:59:20,024

Understandable.

:

01:59:22,047 --> 01:59:29,740

So I thought, yeah, would I try to remove as many variables as possible?

:

01:59:29,740 --> 01:59:39,984

And I didn't even know about the variable that it's like when during the day and based on

how many have dropped server-wide already.

:

01:59:40,865 --> 01:59:45,227

So it really does make sense to kind of try to do it at the same exact time.

:

01:59:45,487 --> 01:59:50,629

Because otherwise, if it's a set amount, then whoever I would do first would then be

:

01:59:52,071 --> 01:59:57,770

automatically taking drops from whoever I did second, you know?

:

01:59:58,272 --> 01:59:59,193

Yeah.

:

02:00:00,895 --> 02:00:04,076

How do I make this use a scientific method?

:

02:00:08,561 --> 02:00:10,934

scientific method to try to figure out how to test.

:

02:00:10,934 --> 02:00:13,487

Because it just seems stupid low.

:

02:00:13,487 --> 02:00:23,017

And remember, when we were, the last show we did around Halloween, I was going around

while we were listening to the thing, while we listening to the radio broadcast, I was

:

02:00:23,017 --> 02:00:24,148

going around just killing zombies.

:

02:00:24,148 --> 02:00:27,001

Because I was trying to get caches.

:

02:00:27,001 --> 02:00:32,335

And I killed a whole bunch of zombies and got like four.

:

02:00:32,949 --> 02:00:38,530

And you were just like, because we were grouped up, you were just like, there are caches

everywhere.

:

02:00:38,530 --> 02:00:41,290

You got like 30 or something.

:

02:00:43,546 --> 02:00:46,379

Yeah, yeah, I was definitely taking yours for sure.

:

02:00:46,379 --> 02:00:46,639

Yeah.

:

02:00:46,639 --> 02:00:48,710

And so it's like, wait a minute.

:

02:00:49,371 --> 02:00:52,594

How come I got so few and you got so many?

:

02:00:52,594 --> 02:00:55,816

And right then I tried and I was like, that's weird.

:

02:00:55,816 --> 02:01:02,722

And then I just tried to farm some and yeah, I was I was in there just killing for like an

hour and I got like five.

:

02:01:02,722 --> 02:01:06,975

And I was like, how how is my drop rate on this so poor?

:

02:01:07,437 --> 02:01:13,217

I did not think that the drop rate on caches should be that poor, you know?

:

02:01:15,769 --> 02:01:18,730

So I don't know, that's my hypothesis.

:

02:01:18,730 --> 02:01:30,817

My hypothesis is that something affected, something I'm doing specifically is affecting,

or something about my character personally is affecting a drop rate.

:

02:01:30,817 --> 02:01:34,619

the, obviously the thing that changed has been my height.

:

02:01:34,619 --> 02:01:36,520

And I don't know.

:

02:01:36,520 --> 02:01:42,672

I don't think it's completely unheard of to say that they tied whatever the drop rate was

to some random variable.

:

02:01:42,696 --> 02:01:46,228

that it would not change per character too much.

:

02:01:48,170 --> 02:01:53,776

And, you know, general changes in height, you're not going to get giant differences in

height.

:

02:01:53,896 --> 02:01:56,000

And just tie that to drop rate.

:

02:01:56,000 --> 02:01:57,100

Yes.

:

02:01:58,062 --> 02:01:59,504

For testing purposes.

:

02:01:59,504 --> 02:02:00,625

Let's go.

:

02:02:02,778 --> 02:02:05,639

Yeah, just, like, I know what you're saying.

:

02:02:05,639 --> 02:02:06,680

just don't.

:

02:02:06,680 --> 02:02:07,010

Yeah.

:

02:02:07,010 --> 02:02:09,840

that's the thing is like, it doesn't make much sense.

:

02:02:09,840 --> 02:02:13,660

really, but really what does, what does make sense?

:

02:02:13,760 --> 02:02:14,800

Are we doing this?

:

02:02:14,800 --> 02:02:15,260

we're doing this.

:

02:02:15,260 --> 02:02:16,320

I know stuff can be jank.

:

02:02:16,320 --> 02:02:20,880

I'm just saying like, I feel like that's super unlikely.

:

02:02:21,660 --> 02:02:22,890

Yes, it is.

:

02:02:22,890 --> 02:02:24,866

It's absolutely unlikely.

:

02:02:27,276 --> 02:02:39,256

You would be like now that said I could somehow see it still being tied to a variable

that's impacted by your height I'm so tall I still can't jump over the fence like What

:

02:02:39,256 --> 02:02:40,796

doesn't change your jump height?

:

02:02:40,796 --> 02:02:51,636

I know No, don't know go the other way you doing yeah that way there's a jump right there

No, right there you go.

:

02:02:51,636 --> 02:02:52,900

There you go

:

02:02:54,678 --> 02:02:56,374

Wait, we're not in the same instance.

:

02:03:00,172 --> 02:03:03,725

Cause I saw, I've already seen like two or three other people running around in this dead

game.

:

02:03:03,725 --> 02:03:06,808

Yeah, the game is so dead.

:

02:03:06,808 --> 02:03:08,980

Well, are you in the same spot he is?

:

02:03:08,980 --> 02:03:09,671

He's over here.

:

02:03:09,671 --> 02:03:10,381

don't know why.

:

02:03:10,381 --> 02:03:13,683

Why are you hunting zombies over here?

:

02:03:14,965 --> 02:03:16,426

By the Sheriff's office.

:

02:03:17,127 --> 02:03:17,908

Yeah, you're not there.

:

02:03:17,908 --> 02:03:18,908

I see where you're supposed to be.

:

02:03:18,908 --> 02:03:24,653

You want to go in the front, the first strip from like the first well.

:

02:03:29,447 --> 02:03:30,940

You know, the, the...

:

02:03:30,940 --> 02:03:31,489

From Boone?

:

02:03:31,489 --> 02:03:32,581

The roadway.

:

02:03:32,703 --> 02:03:33,625

Yeah.

:

02:03:33,625 --> 02:03:34,425

Yeah.

:

02:03:35,953 --> 02:03:44,852

you go to the roadway leading up to like packs of four zombies like on both sides all the

way down I see I'm just thinking

:

02:03:47,773 --> 02:03:50,113

Yeah, well, I should be in the same instance as you now.

:

02:03:50,113 --> 02:03:50,863

There you are.

:

02:03:50,863 --> 02:03:51,843

There's my giant boy.

:

02:03:51,843 --> 02:03:53,294

There you go.

:

02:03:53,294 --> 02:03:55,395

I was supposed to step on you.

:

02:03:55,395 --> 02:03:57,596

I literally come up to your foot.

:

02:03:57,596 --> 02:04:00,256

You are an ankle biter.

:

02:04:00,256 --> 02:04:00,986

you have all?

:

02:04:00,986 --> 02:04:02,436

No, wait, you have flash freeze.

:

02:04:02,436 --> 02:04:06,016

I was going to say, you have like almost all single target abilities.

:

02:04:06,816 --> 02:04:09,722

I would say so the best way to do this is we find a car.

:

02:04:10,098 --> 02:04:12,689

that has the alarm on it, right?

:

02:04:13,690 --> 02:04:15,551

Yeah, you can just keep jumping and spawning.

:

02:04:15,551 --> 02:04:18,423

And then I'll keep jumping, right, and then they'll just pull more.

:

02:04:18,423 --> 02:04:23,216

So if I do this red car and you go do this car over here.

:

02:04:25,180 --> 02:04:34,068

are you the director of the s that works out of this car it will kill a whole bunch and

will count how many cash is yet just jump

:

02:04:44,701 --> 02:04:46,324

You desperately need an AOE.

:

02:04:46,324 --> 02:04:48,096

So I got the right 12 so far.

:

02:04:48,096 --> 02:04:50,389

That's 16 down.

:

02:04:50,670 --> 02:04:59,172

I think if you just swapped your Chaos ability on your right click for Schism, I think you

kill them in one click, I think.

:

02:05:01,598 --> 02:05:05,777

Yeah, if I went to hammer I would have been a lot or sword or something.

:

02:05:08,522 --> 02:05:08,602

24.

:

02:05:08,602 --> 02:05:12,441

No, but I mean, I mean, these things are like level one, they'll die instantly.

:

02:05:12,441 --> 02:05:13,414

You just you just need an AOE.

:

02:05:13,414 --> 02:05:14,269

That's all.

:

02:05:14,269 --> 02:05:16,381

Yeah, you just need something just to tap them.

:

02:05:16,381 --> 02:05:17,222

Yeah.

:

02:05:20,872 --> 02:05:22,267

Okay, I got one.

:

02:05:23,976 --> 02:05:25,175

I mean, so far...

:

02:05:28,052 --> 02:05:31,572

So, so far I got 36...

:

02:05:31,572 --> 02:05:32,959

40 zombies.

:

02:05:32,959 --> 02:05:33,920

I got two.

:

02:05:40,416 --> 02:05:42,077

44 zombies.

:

02:05:43,158 --> 02:05:44,818

So far I have none.

:

02:05:45,056 --> 02:05:45,481

48.

:

02:05:45,481 --> 02:05:45,991

none.

:

02:05:45,991 --> 02:05:47,021

Okay.

:

02:05:47,522 --> 02:05:49,373

Yeah, he doesn't have any cash.

:

02:05:49,373 --> 02:05:50,823

That's what I said.

:

02:05:51,777 --> 02:05:53,061

52.

:

02:05:54,817 --> 02:05:56,965

You don't have 52 caches, stop that.

:

02:05:56,965 --> 02:05:59,231

No, 56 zombies I've killed.

:

02:06:01,753 --> 02:06:02,833

60.

:

02:06:04,813 --> 02:06:05,825

That's what you're counting.

:

02:06:05,825 --> 02:06:07,295

It's like, are you counting?

:

02:06:07,295 --> 02:06:08,006

I'm not counting.

:

02:06:08,006 --> 02:06:09,581

I'm not counting caches.

:

02:06:10,785 --> 02:06:15,473

I thought this, but isn't that, well, isn't that what you're going to be doing?

:

02:06:16,276 --> 02:06:17,107

Right?

:

02:06:18,585 --> 02:06:22,946

I'm trying to see like if I kill like a hundred like how many out of a hundred.

:

02:06:22,946 --> 02:06:23,974

I see what you mean.

:

02:06:38,582 --> 02:06:39,862

So far nothing.

:

02:06:39,862 --> 02:06:47,462

I know, I haven't been Waffle doesn't believe in, much like the daily logins, Waffle does

not believe in AOE abilities.

:

02:06:47,462 --> 02:06:50,142

That's what I mean, like I don't they exist.

:

02:06:52,234 --> 02:06:55,275

He is a monogamous spider, okay?

:

02:06:56,536 --> 02:06:57,536

Yeah.

:

02:06:57,636 --> 02:07:00,119

I give each one my personal attention.

:

02:07:00,119 --> 02:07:01,376

It's so kind of you.

:

02:07:01,376 --> 02:07:03,958

I really like monogamous spider, that thing.

:

02:07:03,958 --> 02:07:04,648

Okay, there.

:

02:07:04,648 --> 02:07:05,999

I've killed a hundred.

:

02:07:05,999 --> 02:07:09,920

I'll say the point is that I am killing them a lot faster than he is.

:

02:07:10,121 --> 02:07:13,013

I don't think we've been keeping track of how many he's killed.

:

02:07:13,582 --> 02:07:14,886

I haven't been.

:

02:07:14,886 --> 02:07:15,888

keep track.

:

02:07:15,888 --> 02:07:19,781

It kind of doesn't help the scientific part of it.

:

02:07:19,781 --> 02:07:20,432

does not.

:

02:07:20,432 --> 02:07:29,218

But the fact that you haven't gotten one, I do think is probably indicative because out of

those out of those hundred, I did only get three.

:

02:07:30,749 --> 02:07:32,188

so you got you got I thought you only had one.

:

02:07:32,188 --> 02:07:32,721

You got three.

:

02:07:32,721 --> 02:07:34,582

OK, I got three.

:

02:07:35,363 --> 02:07:39,107

Which is actually pretty a lot more than I was expecting it yet.

:

02:07:39,635 --> 02:07:45,803

especially if think about it in terms of packs right because they come in four you know

what mean

:

02:07:47,251 --> 02:07:52,511

So what is, how many packs is that?

:

02:07:52,511 --> 02:07:55,171

25, 25 packs is 100.

:

02:07:55,911 --> 02:07:59,491

Yeah, so out of 25 packs, you got three caches.

:

02:07:59,491 --> 02:08:00,427

Yeah.

:

02:08:01,937 --> 02:08:06,091

Which if that was like how it was getting before, that would have been fine.

:

02:08:06,653 --> 02:08:07,273

Yeah.

:

02:08:07,273 --> 02:08:13,720

it had something to do closer with the FutureTech cache, you know, maybe being changed out

or something.

:

02:08:14,261 --> 02:08:16,424

That it was just...

:

02:08:17,516 --> 02:08:18,597

I got one.

:

02:08:25,851 --> 02:08:27,415

as Darkgartha.

:

02:08:33,137 --> 02:08:33,628

That's fine.

:

02:08:33,628 --> 02:08:38,085

I don't think it mattered necessarily which cash you get just that a cash dropped

:

02:08:42,388 --> 02:08:44,089

Looted for science.

:

02:08:45,148 --> 02:08:46,711

So we got one.

:

02:08:46,811 --> 02:08:48,052

For science!

:

02:08:48,052 --> 02:08:49,573

Okay, alright.

:

02:08:49,573 --> 02:08:52,685

So I'm gonna say yes, potentially busted.

:

02:08:52,685 --> 02:08:54,796

That's not actual.

:

02:08:55,657 --> 02:08:56,939

Cause if you were getting like...

:

02:08:56,939 --> 02:08:59,661

Well how many are over here?

:

02:09:00,542 --> 02:09:01,832

From the ones that I was killing.

:

02:09:01,832 --> 02:09:02,663

we're not grouped up.

:

02:09:02,663 --> 02:09:03,764

You wouldn't see them.

:

02:09:03,764 --> 02:09:04,664

No.

:

02:09:05,165 --> 02:09:06,155

That's fair.

:

02:09:22,721 --> 02:09:26,025

Okay, that makes me feel at least a little bit better.

:

02:09:26,507 --> 02:09:27,229

Well, not better.

:

02:09:27,229 --> 02:09:28,400

Validated.

:

02:09:30,778 --> 02:09:31,539

No?

:

02:09:34,342 --> 02:09:37,680

Because the other alternative is just my luck was just really shitty.

:

02:09:37,680 --> 02:09:42,207

That's the other real explanation is just terrible luck.

:

02:09:51,464 --> 02:09:53,283

See, I see how fun it is to be tall.

:

02:09:56,934 --> 02:09:58,368

I was tall for a good couple months.

:

02:09:58,368 --> 02:10:00,192

Okay, I 25 packs.

:

02:10:00,192 --> 02:10:02,757

I got six cash drops.

:

02:10:02,757 --> 02:10:06,183

One was a belt and the other five were caches.

:

02:10:06,345 --> 02:10:07,236

Okay.

:

02:10:14,254 --> 02:10:14,714

So...

:

02:10:14,714 --> 02:10:16,155

Yeah, it just doesn't like you.

:

02:10:16,155 --> 02:10:21,555

In fact, just killed another pack and could just be that my luck is just terrible, which,

I mean, that would track.

:

02:10:23,871 --> 02:10:32,091

Seven drops, six of which were caches out of 104 zombies.

:

02:10:32,751 --> 02:10:35,531

My ratio is way better than yours at this point.

:

02:10:35,531 --> 02:10:36,693

Yeah.

:

02:10:39,423 --> 02:10:51,823

As an even most scientific things, believe generally when it comes to even a sense of

randomness, they're like anything above like with enough instances, like a hundred is not

:

02:10:51,823 --> 02:10:54,183

a whole metric ton of instances.

:

02:10:54,183 --> 02:10:59,664

If we were trying to really get this down, we'd be like, all right, how many can we do out

of like a thousand zombie kills?

:

02:10:59,664 --> 02:11:03,632

10 times the amount that we did.

:

02:11:05,849 --> 02:11:06,663

but

:

02:11:09,132 --> 02:11:16,532

But generally when you start getting more more instances like that, that I believe it's

generally about 5%.

:

02:11:16,532 --> 02:11:18,892

It's like 5 to 10%.

:

02:11:18,892 --> 02:11:22,912

That they would account for just straight up randomness.

:

02:11:23,472 --> 02:11:32,832

And that if their results come within like 5 to 10 % of each other, they can just be like,

well, yeah, that is within like pure randomness range.

:

02:11:32,832 --> 02:11:33,882

It doesn't prove anything.

:

02:11:33,882 --> 02:11:34,724

Right.

:

02:11:36,556 --> 02:11:40,096

Alright, so I did 35 so far and I got 1.

:

02:11:40,536 --> 02:11:41,676

Okay.

:

02:11:42,236 --> 02:11:44,936

I mean it could also be- it could also go the other way around.

:

02:11:44,936 --> 02:11:47,857

It could also be that because you're tall.

:

02:11:47,857 --> 02:11:49,558

Now I'm just getting silly.

:

02:11:49,558 --> 02:11:51,818

The silliest of billiest.

:

02:11:51,879 --> 02:11:52,871

40.

:

02:12:01,911 --> 02:12:08,302

But at least you're making me feel better because you're showing me that you have times

you're having worse luck than I am.

:

02:12:15,297 --> 02:12:19,299

Alright so 50 I got another one now.

:

02:12:19,422 --> 02:12:20,253

Okay.

:

02:12:31,479 --> 02:12:34,290

Dude, do it our loose experimentation.

:

02:12:37,985 --> 02:12:39,079

That's what she said.

:

02:12:39,079 --> 02:12:42,750

I just, I just like watching you through the forest because

:

02:12:44,683 --> 02:12:50,233

You're giant, so just like, dum-bum-bum-bum-bum-bum-bum, just walking through the forest.

:

02:12:50,233 --> 02:12:51,755

causing chaos.

:

02:12:52,627 --> 02:12:53,719

here's some zombies.

:

02:12:53,719 --> 02:12:56,084

Let me give them individual attention.

:

02:12:56,084 --> 02:12:56,924

Yeah.

:

02:12:59,353 --> 02:13:05,302

Well, it's because people, everybody else like you guys just go through and take them out

in groups.

:

02:13:05,302 --> 02:13:09,788

I'm like, I'm going to sit with each one of you.

:

02:13:09,788 --> 02:13:12,512

No one thinks of the zombies feelings.

:

02:13:12,512 --> 02:13:13,463

Yeah.

:

02:13:18,905 --> 02:13:21,319

definition of a serial monogamous.

:

02:13:24,784 --> 02:13:28,044

Won't anyone think of the zombies?

:

02:13:28,044 --> 02:13:30,124

Alright, so I'm getting like...

:

02:13:30,124 --> 02:13:32,924

roughly about 40...

:

02:13:32,924 --> 02:13:34,738

zombies, I get a cash.

:

02:13:36,922 --> 02:13:37,912

There's another one here.

:

02:13:37,912 --> 02:13:39,433

Okay.

:

02:13:41,648 --> 02:13:50,029

40 zombies is the 40 to 50 The the metric that we're going with is ZPC zombies per cash.

:

02:13:50,029 --> 02:13:54,529

Yeah What's your ZPC?

:

02:13:54,609 --> 02:13:56,309

Rating what did I say?

:

02:13:56,309 --> 02:14:00,189

I got a hundred and I got My name is a four.

:

02:14:00,189 --> 02:14:10,025

No three three Yeah, I've got three in my inventory So that's a thirty three point three

:

02:14:10,802 --> 02:14:11,703

ZPC.

:

02:14:11,703 --> 02:14:12,904

I just did a bunch.

:

02:14:12,904 --> 02:14:15,822

had my challenges, my bonus ones kicked in.

:

02:14:15,822 --> 02:14:18,826

I had a hundred monster kill thing to do.

:

02:14:19,207 --> 02:14:22,008

And in all of that, think I got one cash.

:

02:14:22,288 --> 02:14:23,325

OK, all right.

:

02:14:23,325 --> 02:14:28,830

Even though I just had a shit ton of my other, you know, the first hundred or so I did.

:

02:14:29,271 --> 02:14:34,253

So see, that's why I said, you know, generally it's the and I'm and I'm soup.

:

02:14:34,253 --> 02:14:36,173

So yes.

:

02:14:36,438 --> 02:14:40,168

Just saying we're keeping we're keeping strict variables here.

:

02:14:40,168 --> 02:14:45,560

Yes soup and Yeah, you don't know how tall soup is right soup is

:

02:14:49,171 --> 02:14:51,225

I mean, soup is pretty...

:

02:14:51,225 --> 02:14:53,019

The soup itself is pretty small.

:

02:14:53,019 --> 02:14:54,131

It's pretty small.

:

02:14:54,131 --> 02:14:54,913

Right.

:

02:14:54,913 --> 02:14:56,955

got 30 and I got another one.

:

02:14:57,157 --> 02:14:59,721

You're taller than the soup bowl is.

:

02:15:02,558 --> 02:15:04,219

It's true, I am.

:

02:15:05,042 --> 02:15:07,026

I think your luck is just bad.

:

02:15:07,026 --> 02:15:11,252

Roughly like you said, anywhere from 30 to 50 zombies, get one.

:

02:15:11,294 --> 02:15:12,114

Okay.

:

02:15:18,326 --> 02:15:21,666

I could try doing another 100.

:

02:15:21,666 --> 02:15:22,907

See if I get any more.

:

02:15:22,907 --> 02:15:24,627

actually, this is 10.

:

02:15:24,627 --> 02:15:26,367

I got another one.

:

02:15:28,072 --> 02:15:29,912

And another one.

:

02:15:30,492 --> 02:15:31,852

And another one.

:

02:15:31,852 --> 02:15:33,362

So my- Let me do another 100.

:

02:15:33,362 --> 02:15:37,216

Let's see what My ZPC is good.

:

02:15:39,184 --> 02:15:40,313

in the green.

:

02:15:50,888 --> 02:15:54,249

Also, you have to do it one at a time.

:

02:15:54,289 --> 02:15:55,009

Is that big?

:

02:15:55,009 --> 02:15:57,061

You can't just do them all at the same time, Yeah.

:

02:15:57,061 --> 02:15:59,687

that's There's no shortcuts in life.

:

02:16:01,961 --> 02:16:03,891

There's like a billion shortcuts in life.

:

02:16:03,891 --> 02:16:05,701

I was gonna say, life is nothing but short.

:

02:16:05,701 --> 02:16:06,629

so wrong.

:

02:16:09,735 --> 02:16:10,346

Give one.

:

02:16:10,346 --> 02:16:11,807

See, look, I just got another one.

:

02:16:11,807 --> 02:16:13,270

One on one attention.

:

02:16:13,311 --> 02:16:14,793

You get rewarded.

:

02:16:20,745 --> 02:16:21,862

ridiculous.

:

02:16:25,513 --> 02:16:26,213

We

:

02:16:28,046 --> 02:16:29,619

Hello, fresh zombie.

:

02:16:33,601 --> 02:16:37,379

related to patient zero maybe yeah

:

02:16:44,636 --> 02:16:45,876

I'm up to 52.

:

02:16:45,876 --> 02:16:47,066

yes and you guys.

:

02:16:47,066 --> 02:16:48,417

That was some horseshit.

:

02:16:48,417 --> 02:16:50,798

Sorry, I was squirting my cat.

:

02:16:50,798 --> 02:16:53,098

I had go to all the trouble of setting up...

:

02:16:53,098 --> 02:16:54,118

That's what she said.

:

02:16:54,118 --> 02:16:55,218

...Patient and Lee.

:

02:16:55,218 --> 02:16:57,439

And he's just like, meh.

:

02:16:57,439 --> 02:16:58,120

Meh.

:

02:16:58,120 --> 02:16:58,780

Sorry.

:

02:16:58,780 --> 02:17:00,796

Sorry, I didn't hear it as well.

:

02:17:06,456 --> 02:17:09,313

Mike had decided to come over here and start chewing on papers.

:

02:17:14,018 --> 02:17:16,173

Okay, but I'm currently at,

:

02:17:18,551 --> 02:17:19,956

I think 72 zombies?

:

02:17:23,005 --> 02:17:24,890

76 zombies.

:

02:17:25,717 --> 02:17:28,084

And no, I'm not giving them individual attention.

:

02:17:28,125 --> 02:17:29,248

80.

:

02:17:34,589 --> 02:17:36,056

84.

:

02:17:39,965 --> 02:17:41,425

88.

:

02:17:42,386 --> 02:17:43,246

30.

:

02:17:43,246 --> 02:17:46,946

I'm getting all your your caches.

:

02:17:48,678 --> 02:17:51,280

96

:

02:17:52,903 --> 02:17:57,084

and 100 okay so out of that second hundred guess how many I got.

:

02:17:59,859 --> 02:18:00,481

Zero.

:

02:18:00,481 --> 02:18:03,068

I got zero, not a single one dropped.

:

02:18:03,068 --> 02:18:05,552

Because I'm getting them all.

:

02:18:07,673 --> 02:18:10,985

I'm not sure that was happening before, because you were farming and I was getting them.

:

02:18:13,881 --> 02:18:19,421

Because it's personal loot, so when things die, it's something they drop, right?

:

02:18:19,421 --> 02:18:23,041

So you actually don't want to be farming around other people.

:

02:18:23,261 --> 02:18:25,181

That's actually bad.

:

02:18:25,301 --> 02:18:26,161

Well, I'm...

:

02:18:26,161 --> 02:18:28,701

Remember how you were in the separate instance when we started?

:

02:18:28,701 --> 02:18:30,481

just stayed in the separate instance.

:

02:18:30,681 --> 02:18:31,841

Yeah.

:

02:18:31,841 --> 02:18:32,261

Because...

:

02:18:32,261 --> 02:18:34,361

I'm farming, but who's over on the car?

:

02:18:34,361 --> 02:18:35,261

Is that you, Mikey?

:

02:18:35,261 --> 02:18:36,101

That's me.

:

02:18:36,101 --> 02:18:41,171

Okay, so I'm going around near you, and I'm still getting caches.

:

02:18:41,171 --> 02:18:43,013

Like, I had this one that's right here.

:

02:18:43,309 --> 02:18:51,008

Right, what I'm saying is you'll see, if he kills something, it's possible that he kills

something and drops a cache that you see and he doesn't.

:

02:18:51,008 --> 02:18:53,520

it's, caches are individual loot.

:

02:18:54,441 --> 02:18:57,864

If you're like in the vicinity and it dies, right?

:

02:18:58,005 --> 02:19:01,207

Like, I can get caches from you.

:

02:19:06,789 --> 02:19:09,302

So, I'm just saying, like, eh.

:

02:19:11,868 --> 02:19:15,591

It could also be a distracting variable is basically what you're saying.

:

02:19:16,493 --> 02:19:18,344

An interrupting variable.

:

02:19:21,174 --> 02:19:22,974

massively so.

:

02:19:22,974 --> 02:19:25,614

I just got another one.

:

02:19:26,914 --> 02:19:35,714

Yeah, and see, I'm banking almost to another hundred and haven't seen haven't seen another

one yet.

:

02:19:35,714 --> 02:19:41,038

Like this group's just spawned in back in and I just got another one.

:

02:19:55,668 --> 02:19:57,458

I wonder how much we could get...

:

02:19:57,458 --> 02:19:58,543

we could like...

:

02:20:02,592 --> 02:20:07,458

Get one of the Funcom employees to really dig into the code and see what variable it's

attached to.

:

02:20:07,458 --> 02:20:09,120

We'd like a report, please.

:

02:20:09,120 --> 02:20:10,531

We are the Zero Point Report.

:

02:20:10,531 --> 02:20:11,892

We're Investigative Journalists.

:

02:20:11,892 --> 02:20:15,326

We're just doing a, considering this a bug report, maybe?

:

02:20:15,326 --> 02:20:19,631

We're requesting paperwork on how your cash drops work.

:

02:20:19,631 --> 02:20:21,993

There's a secret science.

:

02:20:22,814 --> 02:20:23,595

Maybe I'll report it.

:

02:20:23,595 --> 02:20:25,056

I'll report it as a bug.

:

02:20:26,680 --> 02:20:30,724

They'll give it to their QA team and the QA team will be like, what the hell is this

nonsense?

:

02:20:30,945 --> 02:20:40,877

We're not putting Sir, I believe that your cash drops is tied to height and we find that

to be patently offensive for the short community.

:

02:20:40,877 --> 02:20:42,959

That is discriminatory, sir.

:

02:20:48,536 --> 02:20:55,145

We ask that you cease this discrimination against our short brethren.

:

02:20:55,145 --> 02:20:55,806

That's right.

:

02:20:55,806 --> 02:20:59,429

The minifigs and supes of the world.

:

02:21:03,661 --> 02:21:07,314

And so was just, you know what will happen is someone just turn around and they'll be

like, well, how do we fix this?

:

02:21:07,314 --> 02:21:11,398

And they'll just be like, just put them back to regular height and I'll be like, no, wait,

no.

:

02:21:11,398 --> 02:21:11,818

Okay.

:

02:21:11,818 --> 02:21:12,408

I got one.

:

02:21:12,408 --> 02:21:17,721

Obviously you fixed it by making everyone in the entire server the same height as you.

:

02:21:17,783 --> 02:21:18,473

That's right.

:

02:21:18,473 --> 02:21:22,466

Everyone just comes to the next stage and like, the shit?

:

02:21:22,509 --> 02:21:23,527

Wouldn't make it even.

:

02:21:23,527 --> 02:21:25,028

Everyone's tiny.

:

02:21:25,899 --> 02:21:26,079

yeah.

:

02:21:26,079 --> 02:21:26,610

You didn't know that.

:

02:21:26,610 --> 02:21:29,412

And bees are, we're canonically bee size now.

:

02:21:30,250 --> 02:21:41,901

That's that's I got one I another 200 zombies and I got one more one more that would be a

really crazy like April Fool's That is that basically sounds like a great April Fool's

:

02:21:41,901 --> 02:21:49,807

thing Yeah, like everyone logs in and everyone's the size of a like a large physical be

What is happening right now

:

02:21:51,690 --> 02:21:56,306

It has precedence though, I have seen other games basically do stuff like that on...

:

02:21:56,306 --> 02:21:57,787

on April Fool's Day.

:

02:22:00,133 --> 02:22:03,870

I'm specifically thinking of like, Guild Wars 1, Guild Wars 2.

:

02:22:03,870 --> 02:22:07,035

They do some weird stuff on April Fool's Day.

:

02:22:09,133 --> 02:22:19,554

One of which was, I think it was Guild Wars 2 that did this, is everyone logged in on

April Fool's Day and the game world was like, had a sepia filter over it.

:

02:22:19,554 --> 02:22:21,036

So everything was like brown.

:

02:22:21,036 --> 02:22:28,122

And then whenever your character moved around, they spread their arms out like in a T

position and then made airplane noises.

:

02:22:28,122 --> 02:22:28,723

Awesome.

:

02:22:28,723 --> 02:22:30,767

So was just, your character just go around like,

:

02:22:30,767 --> 02:22:32,870

the entire time you're playing.

:

02:22:35,253 --> 02:22:38,067

And it's like, all right, that's pretty brilliant.

:

02:22:38,067 --> 02:22:39,551

I do love that one.

:

02:22:41,682 --> 02:22:42,712

What's another good one?

:

02:22:42,712 --> 02:22:46,194

Star Trek Online for April Fool's Day.

:

02:22:46,194 --> 02:22:46,954

Yeah, you remember that.

:

02:22:46,954 --> 02:22:49,676

Yeah, no, I'm not just, yeah, I didn't just make that up, obviously, yeah.

:

02:22:49,676 --> 02:22:53,387

Another one was Star Trek Online.

:

02:22:53,387 --> 02:22:55,487

Now I believe you.

:

02:22:55,487 --> 02:22:57,578

I'm corroborated by Dan Van Dam.

:

02:22:58,398 --> 02:23:03,371

Thank you, thank you, Yeah, neeeewww.

:

02:23:03,371 --> 02:23:06,139

There was another one and it's, my other favorite was Star Trek Online.

:

02:23:06,139 --> 02:23:08,479

And I think Star Trek Online does this every April Fool's ...

:

02:23:08,479 --> 02:23:13,119

Day is they change all of the the laser sounds to just ...

:

02:23:13,119 --> 02:23:15,060

someone going pew pew pew.

:

02:23:15,060 --> 02:23:16,956

I love that one too.

:

02:23:21,168 --> 02:23:24,590

Overwatch does the googly eyes on everybody.

:

02:23:24,611 --> 02:23:25,291

Googly eyes?

:

02:23:25,291 --> 02:23:26,792

Googly eyes is pretty good.

:

02:23:28,153 --> 02:23:32,738

So Guild Wars 1, think they changed everyone's head size and so everyone's like a bobble

head.

:

02:23:32,738 --> 02:23:37,521

They did some like funny voice lines that were complete...

:

02:23:37,982 --> 02:23:38,942

What?

:

02:23:39,523 --> 02:23:41,054

Off the wall funny.

:

02:23:44,760 --> 02:23:46,253

They're like, we need you to record these lines.

:

02:23:46,253 --> 02:23:46,764

For what?

:

02:23:46,764 --> 02:23:48,165

April Fool's Day?

:

02:23:51,020 --> 02:23:53,538

You can literally go pew pew, yes.

:

02:23:57,282 --> 02:23:58,783

Yeah, that was pretty good.

:

02:23:58,783 --> 02:24:00,044

That one's pretty good.

:

02:24:00,044 --> 02:24:01,965

There's another one in Guild Wars 1.

:

02:24:01,965 --> 02:24:06,567

It was one of the first April Fool's Day changes I think I ever saw in a game.

:

02:24:06,567 --> 02:24:08,176

it was Guild Wars 1.

:

02:24:08,176 --> 02:24:09,090

it was they...

:

02:24:09,090 --> 02:24:15,054

If you brought out a pet, they automatically made the pet like 10 times the size it

normally was.

:

02:24:17,740 --> 02:24:21,578

So you'd bring out your pet character and it would just follow you around as this giant.

:

02:24:25,814 --> 02:24:27,976

but for everybody simultaneously.

:

02:24:28,234 --> 02:24:31,760

And then after that, Guild Wars sort of got the...

:

02:24:32,902 --> 02:24:37,066

kind of kept upping their game to do every April Fool's Day.

:

02:24:39,584 --> 02:24:40,414

Nice.

:

02:24:40,495 --> 02:24:42,377

To actually change something in game, so yeah.

:

02:24:42,377 --> 02:24:44,899

But that's the one I remember the most is right.

:

02:24:44,899 --> 02:24:49,982

They turned the game world sepia and then people just went around, meow, meow.

:

02:24:52,258 --> 02:24:53,520

It's so random.

:

02:24:53,744 --> 02:24:54,616

It's beautiful.

:

02:24:54,616 --> 02:24:56,090

So random, it's beautiful.

:

02:25:04,738 --> 02:25:07,925

We're just giving you ideas, secret world is what we're saying.

:

02:25:12,704 --> 02:25:14,846

No, but know what happened is Seeker will do something like that.

:

02:25:14,846 --> 02:25:18,981

They were like, April Fool's Day, everyone logs in and write their pets like 10 times the

size.

:

02:25:18,981 --> 02:25:22,426

And they'll be like, well, they shouldn't be putting resources on that.

:

02:25:22,426 --> 02:25:24,838

They should be making whatever.

:

02:25:24,838 --> 02:25:29,122

Now, you can definitely tell this game is dead because they're these stupid things.

:

02:25:29,122 --> 02:25:33,014

So they've given us content.

:

02:25:36,320 --> 02:25:38,323

Yeah, they just be like...

:

02:25:40,525 --> 02:25:42,503

Look in that gift horse in the mouth.

:

02:25:47,149 --> 02:25:55,985

Yeah, they'll go through and say, hey, we're changing everything out to upgrading the

graphics of the entire game.

:

02:25:55,985 --> 02:25:56,706

the dead game.

:

02:25:56,706 --> 02:25:58,388

Yeah, they got to do this.

:

02:26:04,709 --> 02:26:08,084

I had to switch instances because I saw too many people running around Kingsmith.

:

02:26:08,084 --> 02:26:09,648

I'm just saying.

:

02:26:13,293 --> 02:26:14,400

Worth Pucky.

:

02:26:24,530 --> 02:26:28,428

and breaking news breaking breaking breaking news

:

02:26:30,423 --> 02:26:42,046

we have an account on blue sky now i thought i could put that a lot sooner i kind of

forgot i had a word before we started the streaming zero point report the zero point

:

02:26:42,046 --> 02:26:44,749

report dot dot b sky dot social

:

02:26:47,021 --> 02:26:52,474

i find that i i i i mean i'm enjoying a blue sky quite a bit

:

02:26:55,801 --> 02:26:58,912

But it's also just the describing of trying to describe it.

:

02:26:58,912 --> 02:27:00,233

People are like, it's just like Twitter.

:

02:27:00,233 --> 02:27:05,524

And it's sort of like, it has that feel of Twitter, but the back end is anything but

Twitter.

:

02:27:05,524 --> 02:27:07,405

It's a lot better.

:

02:27:07,625 --> 02:27:13,469

The fact that someone's like, I wonder what the code is for Blue Sky.

:

02:27:13,469 --> 02:27:15,310

And they're like, yeah, that's open source.

:

02:27:15,310 --> 02:27:17,420

Literally, anyone can go get it.

:

02:27:20,816 --> 02:27:24,435

It's totally open source code.

:

02:27:24,435 --> 02:27:29,936

If you wanted to go ahead and use that code to create your own Blue Sky server, you can.

:

02:27:33,222 --> 02:27:34,223

You can do that.

:

02:27:34,223 --> 02:27:36,044

You can go create your own instance.

:

02:27:36,044 --> 02:27:37,186

It's part of the...

:

02:27:37,186 --> 02:27:41,449

It's not on the same instance as Macedon is.

:

02:27:41,449 --> 02:27:43,820

It's not on the same protocol.

:

02:27:43,820 --> 02:27:46,333

It's the AT protocol.

:

02:27:46,333 --> 02:27:46,972

Yes.

:

02:27:46,972 --> 02:27:49,454

It's called the AT protocol.

:

02:27:50,475 --> 02:27:53,142

Whereas Macedon is based off of Activity Pub.

:

02:27:53,142 --> 02:27:54,998

I think that's what I read.

:

02:27:57,232 --> 02:28:05,967

So it's not the same, which is why they have to, there has to be like a bridge between

them in order to, to, to cross post or something.

:

02:28:05,967 --> 02:28:12,021

But, yeah, it's, it's entirely based off of like it's, it's structural point.

:

02:28:17,465 --> 02:28:25,645

And just a little bit of research I did into that and just looking into that on just my

basic knowledge, because I don't know how to build a social network.

:

02:28:31,988 --> 02:28:33,063

It's just interesting.

:

02:28:33,063 --> 02:28:35,812

It's just, and how it's different and how...

:

02:28:38,403 --> 02:28:41,597

You get to basically curate your own algorithm.

:

02:28:42,078 --> 02:28:47,303

And if you don't like the algorithm, that's part of the discovery tab or any of the other

feeds.

:

02:28:47,303 --> 02:28:51,066

If you're like, I don't like all these algorithms, I'm going to make my own.

:

02:28:51,066 --> 02:28:52,347

You can.

:

02:28:52,668 --> 02:28:54,359

You can make your own.

:

02:29:01,391 --> 02:29:15,882

And I feel like that's why most people have come over to it is that it's after going for

years with Facebook and Instagram and Twitter and basically going through all of those and

:

02:29:15,882 --> 02:29:26,621

having where you're basically at the control of the algorithm and then everyone's trying

to game the algorithm and, you use whatever tricks to get around that and to

:

02:29:28,156 --> 02:29:32,230

through followers or through using bots or through what have you.

:

02:29:32,230 --> 02:29:38,494

Try to game those algorithms, to whatever the efficiency of it.

:

02:29:38,494 --> 02:29:42,317

Like optimization, like algorithmic optimization.

:

02:29:42,637 --> 02:29:44,718

SEO kind of, basically?

:

02:29:44,718 --> 02:29:46,738

Kind of SEO, yeah.

:

02:29:47,439 --> 02:29:51,480

It kind of directs you to what it thinks you want to see.

:

02:29:52,987 --> 02:29:55,789

And using that to sort of like, you know...

:

02:29:57,290 --> 02:30:04,499

game the system or do whatever that after basically decades of that, because that's all

we've basically known from social media up until this point.

:

02:30:04,499 --> 02:30:08,704

And now we're starting to see these networks that are like, no, you control the algorithm.

:

02:30:08,704 --> 02:30:11,067

You control it.

:

02:30:11,067 --> 02:30:14,350

You basically end up with the experience that you want to have.

:

02:30:20,192 --> 02:30:21,617

So it's fun.

:

02:30:23,350 --> 02:30:25,595

It's fun, it's an interesting proposition.

:

02:30:28,383 --> 02:30:31,724

I think there's also just the thing of this is just less...

:

02:30:31,724 --> 02:30:32,944

jackasses on it so far.

:

02:30:32,944 --> 02:30:35,424

Like, I'm sure at some point that will change.

:

02:30:35,424 --> 02:30:37,384

Well, I mean, there are jackasses.

:

02:30:37,384 --> 02:30:40,335

There are absolutely thing is that, know, saying less.

:

02:30:40,335 --> 02:30:41,855

There's less.

:

02:30:43,495 --> 02:30:45,795

Not that there can't be jackasses on it.

:

02:30:45,795 --> 02:30:46,555

That's not the point.

:

02:30:46,555 --> 02:30:46,975

It's just...

:

02:30:46,975 --> 02:30:47,575

Yeah.

:

02:30:47,575 --> 02:30:49,335

The mass...

:

02:30:49,335 --> 02:30:51,855

the mass is still somewhere else.

:

02:30:51,855 --> 02:30:56,128

And so I think it's gotten enough mass where it's like, now...

:

02:30:56,128 --> 02:31:01,072

There's a thing where it's too small and then it's not really an actual like equivalency,

right?

:

02:31:01,072 --> 02:31:05,408

You're like, right, right You're not it's not really competing.

:

02:31:05,408 --> 02:31:15,614

I feel like it's getting to like where it's like competing but it's not The it doesn't

have such a large share that like it's managed to pull every fucking asshole from the

:

02:31:15,614 --> 02:31:17,346

other platform You know what mean?

:

02:31:17,346 --> 02:31:25,392

No, no, I'm a nice sweet spot at the moment at least we're like It's got enough of a base

to be relevant

:

02:31:25,626 --> 02:31:37,592

like actually useful to be on but not so many that it's like the center of where like

every assholes gonna be because that's where they can be an asshole of most people right

:

02:31:37,592 --> 02:31:41,914

so like it's in a decent spot at the moment i think

:

02:31:43,824 --> 02:32:02,108

But I've also read something, or I think someone made this observation that like the way

that people were basically trolling the most, they'd go onto somebody's popular post and

:

02:32:02,108 --> 02:32:08,085

they would post their own replies to it and which would garnish a whole bunch and then,

you know.

:

02:32:08,085 --> 02:32:12,611

their inflammatory posts and then those posts would end up near the top of someone's

popular post.

:

02:32:12,611 --> 02:32:17,958

So then a whole bunch of people would see it and then they'd react to it, which only made

it stronger, you know?

:

02:32:17,958 --> 02:32:19,850

Yeah.

:

02:32:21,431 --> 02:32:26,214

And that's just not how blue sky works.

:

02:32:26,475 --> 02:32:31,458

So, yeah, like it's, takes that whole concept of,

:

02:32:33,196 --> 02:32:36,036

piggybacking off of someone else's much bigger post.

:

02:32:36,036 --> 02:32:37,406

And sure, you could actually do that.

:

02:32:37,406 --> 02:32:45,876

If you go onto someone else's bigger post and you reply, yeah, you're probably going to

get a whole bunch of likes or something that you wouldn't otherwise.

:

02:32:45,876 --> 02:32:48,936

But your reply doesn't end up at the top.

:

02:32:49,096 --> 02:32:54,496

It's not like this is the most whatever it ends up in the order in which it was posted.

:

02:32:57,545 --> 02:33:00,468

So what you're saying is I just need to start posting first a lot.

:

02:33:01,009 --> 02:33:01,450

Yes.

:

02:33:01,450 --> 02:33:02,973

That's what you're really telling me.

:

02:33:02,973 --> 02:33:04,654

And if you're the first...

:

02:33:05,936 --> 02:33:09,741

Well, like the man says, if you're not first, you're last.

:

02:33:09,741 --> 02:33:10,621

Yeah.

:

02:33:13,338 --> 02:33:15,613

But lot of stuff is just done chronologically.

:

02:33:15,613 --> 02:33:16,837

It's just done.

:

02:33:22,662 --> 02:33:24,942

as a the...

:

02:33:24,942 --> 02:33:27,922

was it the Ballad of...

:

02:33:27,922 --> 02:33:29,462

Rookie Bobby or something?

:

02:33:29,462 --> 02:33:30,962

Is that what that one's called?

:

02:33:31,782 --> 02:33:33,282

It's a Will Ferrell movie.

:

02:33:33,282 --> 02:33:33,952

Yes.

:

02:33:33,952 --> 02:33:34,322

Yeah.

:

02:33:34,322 --> 02:33:35,502

He's in NASCAR.

:

02:33:36,762 --> 02:33:39,532

And his dad later on is like, what do mean?

:

02:33:39,532 --> 02:33:44,242

could be second, third, or...

:

02:33:46,534 --> 02:33:48,772

It's like if you're not first, you're last.

:

02:33:50,406 --> 02:33:55,431

Like that's how he his life and then later on he says dad, his dad doesn't remember saying

that at all.

:

02:33:55,431 --> 02:33:55,751

Yes.

:

02:33:55,751 --> 02:33:57,432

What are you talking about?

:

02:33:57,773 --> 02:33:59,294

I was higher shade.

:

02:34:01,094 --> 02:34:02,194

I'll tell you shit when I said that.

:

02:34:02,194 --> 02:34:04,574

There's all kinds of places you can be.

:

02:34:04,814 --> 02:34:05,874

Yeah.

:

02:34:06,314 --> 02:34:14,595

So, Blue Sky is doing good right now and, Yeah, I was sort of on the fence about whether I

would create an account just for the zero point report.

:

02:34:14,955 --> 02:34:15,985

And I said, fuck it.

:

02:34:15,985 --> 02:34:17,756

And I just did You said, fuck it, and did it.

:

02:34:17,756 --> 02:34:20,196

It's like not that big of a deal.

:

02:34:21,156 --> 02:34:28,226

It took me all of like five minutes and that was including like getting wobbled or goddamn

approved to sign in.

:

02:34:28,252 --> 02:34:28,993

Yeah, that's right.

:

02:34:28,993 --> 02:34:31,321

And putting like the logo and shit.

:

02:34:40,689 --> 02:34:43,491

Mastodon, one person keeps following you on there.

:

02:34:44,392 --> 02:34:46,934

Pick a branch of the site and stick to it.

:

02:34:47,515 --> 02:34:54,401

I think I need to change, I think I want to change my, because I'm also on Mastodon too,

but I don't use it as much since I've started using Blue Sky.

:

02:34:54,401 --> 02:34:55,682

But it's alright.

:

02:34:55,682 --> 02:34:56,212

It's okay.

:

02:34:56,212 --> 02:34:57,464

I have nothing against Mastodon.

:

02:34:57,464 --> 02:35:03,189

Isn't the issue with Mastodon that like, if you're, just because you're on Mastodon

doesn't mean we're on the same thing.

:

02:35:03,189 --> 02:35:05,511

No, it is completely separate servers.

:

02:35:05,511 --> 02:35:06,301

Yeah.

:

02:35:06,401 --> 02:35:13,057

Yeah, that I think is the real sort of why I don't think that works.

:

02:35:13,057 --> 02:35:16,389

like, OK, sorry, it not necessarily doesn't work.

:

02:35:16,389 --> 02:35:17,260

It works.

:

02:35:17,260 --> 02:35:27,068

I don't think it works as like a like competitor to something like Twitter, because the

whole point of that is like it's a central space.

:

02:35:27,068 --> 02:35:28,128

Yeah.

:

02:35:28,489 --> 02:35:33,413

Whereas the point of mass thumb would be like, I want my

:

02:35:35,073 --> 02:35:39,183

local neighborhood watch to have a place to swap back and forth.

:

02:35:39,183 --> 02:35:41,393

You just have your own server or something.

:

02:35:41,393 --> 02:35:50,113

It doesn't work as a central hub if it's not a central hub, guess is what I'm saying.

:

02:35:50,413 --> 02:35:53,593

It's sort of if Discord.

:

02:35:53,593 --> 02:35:55,479

to the requirements.

:

02:35:58,209 --> 02:36:01,030

It's sort of like Discord, in a sense.

:

02:36:01,030 --> 02:36:02,992

Yeah, like Discord.

:

02:36:02,992 --> 02:36:04,552

Yeah, like a million different Discord servers.

:

02:36:04,552 --> 02:36:06,493

You on the T-G or or, you know...

:

02:36:06,493 --> 02:36:09,793

Except were tied to one specific Discord server.

:

02:36:09,793 --> 02:36:11,474

Right, that's even worse though.

:

02:36:11,474 --> 02:36:18,524

Imagine you had to pick one and out of like the 100 Discord servers I'm on, I gotta be

like, nope, I can only be on one of them.

:

02:36:18,524 --> 02:36:20,614

So I can't talk to you anymore.

:

02:36:20,614 --> 02:36:22,414

That's sort of worse actually.

:

02:36:22,414 --> 02:36:23,934

I gotta on this one.

:

02:36:25,478 --> 02:36:30,380

But to me, I'm not saying it doesn't have a purpose, it is not a competitor.

:

02:36:30,380 --> 02:36:31,580

not in the same...

:

02:36:31,580 --> 02:36:34,120

Because trying to achieve the same thing.

:

02:36:34,520 --> 02:36:40,040

It is an alternative for people that want a specific non-like...

:

02:36:40,040 --> 02:36:41,440

What is it called?

:

02:36:41,860 --> 02:36:43,920

What is the term people like to use?

:

02:36:46,553 --> 02:36:47,894

It's not marketplace.

:

02:36:47,894 --> 02:36:58,454

It's town, town, town square town square like the people I forget the term gets used a lot

like the media.

:

02:36:58,454 --> 02:37:02,194

Like, you know, when it's out in that center.

:

02:37:02,454 --> 02:37:03,774

OK, yeah, yeah.

:

02:37:03,774 --> 02:37:07,554

But the point is, it's not that it's a private version of that.

:

02:37:07,554 --> 02:37:07,914

Right.

:

02:37:07,914 --> 02:37:09,694

It's just like someone's house.

:

02:37:09,694 --> 02:37:10,894

It's not the town square.

:

02:37:10,894 --> 02:37:12,910

You're all meeting at Bob's house.

:

02:37:12,910 --> 02:37:13,220

Yeah.

:

02:37:13,220 --> 02:37:16,411

that does, it's not, you can't have the same conversation.

:

02:37:16,411 --> 02:37:27,486

You're not, you know, that would be like, instead of watching the news, I'm watching

specifically the news on trains in Pennsylvania.

:

02:37:27,486 --> 02:37:31,277

News about the news channel that's only about trains in Pennsylvania.

:

02:37:31,277 --> 02:37:32,327

Right over here.

:

02:37:32,327 --> 02:37:33,508

That's all I'm watching.

:

02:37:33,508 --> 02:37:33,938

Yeah.

:

02:37:33,938 --> 02:37:37,729

And so it's like, I'm part of one and it's not a bad server.

:

02:37:37,924 --> 02:37:38,814

Yeah.

:

02:37:39,174 --> 02:37:46,457

But like, but you wouldn't expect like you wouldn't go on expecting like I'm going to know

about the news of the day.

:

02:37:46,557 --> 02:37:48,378

No, I'm going to know about it all.

:

02:37:48,378 --> 02:37:50,438

It is extremely topical.

:

02:37:50,438 --> 02:37:54,220

It's like I only have one topic that I really want to talk about.

:

02:37:54,220 --> 02:37:57,742

And there are other people on the same server that just want to talk about this topic.

:

02:37:57,742 --> 02:37:59,283

And that's it.

:

02:37:59,283 --> 02:38:00,863

Yeah, like that's all you get.

:

02:38:05,563 --> 02:38:08,703

But even for that, like, it's not terrible.

:

02:38:09,263 --> 02:38:13,779

You just only meet people that are just part of that same server, usually.

:

02:38:15,228 --> 02:38:16,549

I'm sure it's great for that.

:

02:38:16,549 --> 02:38:21,050

You can, and I think you can still follow people from outside the server.

:

02:38:21,170 --> 02:38:22,270

Yeah, you can.

:

02:38:22,270 --> 02:38:25,191

You can still follow other people, but it's more direct.

:

02:38:25,191 --> 02:38:26,932

It's more a direct follow.

:

02:38:27,092 --> 02:38:30,554

Yeah, that's like on Discord, like being someone's friend.

:

02:38:30,554 --> 02:38:36,537

But again, if Discord, you could only be on one server and everyone outside would be

friends, it wouldn't function.

:

02:38:36,857 --> 02:38:41,046

Like if there was a competitor to Discord that was like, we're going to work this way.

:

02:38:41,046 --> 02:38:43,307

It would not sway the masses.

:

02:38:43,307 --> 02:38:48,248

Because the masses, the whole point is the mass.

:

02:38:48,248 --> 02:38:54,810

But what Blue Sky does the mass thing just differently, so it is a competitor.

:

02:38:54,810 --> 02:39:02,752

Whereas Mastodon is a competitor, but an alternative for people that don't want what those

platforms do.

:

02:39:02,752 --> 02:39:04,432

They want something different.

:

02:39:05,653 --> 02:39:08,063

It's basically the idea of just competition.

:

02:39:08,063 --> 02:39:10,234

It's the more competition.

:

02:39:13,658 --> 02:39:21,490

And in this case, competition really did bring about some...

:

02:39:23,342 --> 02:39:27,729

like differences, like we're gonna make something the same but different, you know?

:

02:39:27,729 --> 02:39:28,629

Yeah.

:

02:39:29,912 --> 02:39:33,356

It's gonna be focused on control and it's gonna be focused on...

:

02:39:35,551 --> 02:39:43,427

you know, protection and it's going to be focused on trust and safety and it's going to be

focused on these other things.

:

02:39:43,427 --> 02:39:48,056

So we're going to make a place where people don't interact in the exact same way.

:

02:39:52,869 --> 02:39:53,790

Midnight.

:

02:39:56,326 --> 02:39:59,366

1am actually, but yeah I'm sure it's midnight in the game.

:

02:39:59,366 --> 02:40:00,506

Midnight in game, yeah.

:

02:40:00,506 --> 02:40:01,647

That's what I meant.

:

02:40:01,647 --> 02:40:03,657

Midnight in game at almost exactly 1am.

:

02:40:03,657 --> 02:40:05,867

Speaking of which, it's 1am.

:

02:40:06,167 --> 02:40:07,107

Yeah, we should probably...

:

02:40:07,107 --> 02:40:09,308

We should get out of here.

:

02:40:09,308 --> 02:40:15,828

Well agents, this has been the Zero Point Report, Stray97-SNA.

:

02:40:15,828 --> 02:40:17,933

You can catch us recording live.

:

02:40:17,933 --> 02:40:21,796

Generally the first and third Thursday nights of the month when we can around 9 p.m.

:

02:40:21,796 --> 02:40:30,442

Eastern time here in the Zero Point Report Twitch channel where you can also join us and

chat with us while we do the show live or download our show wherever podcasts are found so

:

02:40:30,442 --> 02:40:34,144

you can listen to us on the go.

:

02:40:34,144 --> 02:40:38,668

Just to go over what we did, we went over, we talked to Brandon from Star Anvil Studios.

:

02:40:38,668 --> 02:40:40,809

Again, thank you, Brandon, for coming on.

:

02:40:40,809 --> 02:40:42,153

Much appreciated.

:

02:40:42,153 --> 02:40:46,697

I know I will be backing North America because that sounds fascinating.

:

02:40:46,697 --> 02:40:48,438

I will absolutely be doing that.

:

02:40:49,259 --> 02:40:52,641

And then we played around with Jimmy's bingo.

:

02:40:53,622 --> 02:40:54,424

And tested.

:

02:40:54,424 --> 02:40:56,792

And tested it I think get it.

:

02:40:56,792 --> 02:40:58,233

Secret science.

:

02:40:58,794 --> 02:41:00,364

And then right, also tested.

:

02:41:00,364 --> 02:41:03,798

Yeah, my junk theories.

:

02:41:03,798 --> 02:41:05,979

Jimmy, where can we find you online?

:

02:41:06,560 --> 02:41:08,551

jimmytherabbit.com.

:

02:41:10,197 --> 02:41:19,557

Two-ton waffle where we find you two-ton waffle calm and blue sky threads and Macedon

:

02:41:21,555 --> 02:41:27,107

And I'm Ocho and you can find me on Twitch, BlueSky, Mastodon, that's generally where I

hang out.

:

02:41:27,107 --> 02:41:29,249

All my nonsense basically goes to BlueSky.

:

02:41:29,249 --> 02:41:33,490

All links also at Linktree slash BigMikeyOcho.

:

02:41:33,490 --> 02:41:42,554

You can get in touch with us by engaging with the show on X or BlueSky now, checking out

previous shows on our YouTube channel, and joining us on our Discord server, both named

:

02:41:42,554 --> 02:41:44,095

The Zero Point Report.

:

02:41:44,095 --> 02:41:49,969

So from all of us here at The Zero Point Report, we want to thank you for tuning in and

wish you all the best from the Secret World.

:

02:41:49,969 --> 02:41:52,789

Have a great night everybody and we'll see you next time.

:

02:41:54,994 --> 02:41:55,881

Bye!

:

02:41:57,489 --> 02:41:58,766

Hi everybody.

:

02:42:03,158 --> 02:42:04,299

a in my micro-

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